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[Supertest] Minsk gets a facelift


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Jambijon #1 Posted May 24 2019 - 16:40

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Attention Tankers!


If you're like me, than Minsk is always high on the list for getting excluded.  However, we have some changes underway that will be in the Supertest.


 

Minsk Changes:

 

The map has been increased in size by 50 meters to include new playing areas (it has become the size of 1050x1050).

Spoiler

The courtyards in the eastern part of the map were opened - behind the buildings "The People's Feat is Eternal". 

Spoiler

 


 

Added a ford in the northwest part of the map. 

Spoiler

 

Raised relief in the northern part of the map to form a fold of terrain. Changed vegetation density. 

Spoiler

 

 


Edited by Hambijon, May 24 2019 - 16:43.


Plays_With_Matches #2 Posted May 24 2019 - 16:44

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Hopefully it improves things... Minsk and Ensk are on my blacklist 

tod914 #3 Posted May 24 2019 - 16:47

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View PostHambijon, on May 24 2019 - 10:40, said:

Attention Tankers!


If you're like me, than Minsk is always high on the list for getting excluded.  However, we have some changes underway that will be in the Supertest.


 

Minsk Changes:

 

Added a ford in the northwest part of the map. 

Spoiler

 

 

 

 


Edited by tod914, May 24 2019 - 16:48.


Mikosah #4 Posted May 24 2019 - 17:51

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If I'm reading this right, at least half of the new square footage is going to be occupied by solid buildings. Couldn't they go further and get the next street over? Another route of movement would really help us here.

SymbiosisBC #5 Posted May 24 2019 - 18:05

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<retweet>

 

 

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krieg666999 #6 Posted May 25 2019 - 07:59

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MODIFY SOME PROBLEM BUT NOT GOOD PLEASE !!!!!!!!LISTEN YOUR EXPERIENCED PLAYERS WHIT 5000 10 20 25KMATCHES PLAYED NOT THE CRYING CHILDREN IN ITS PRENIUM WHIT 5 MATCH PLAYED EVER OR THE DAMN SPOTTER WREAKING THIS GAME FOR THEM BY COMPLAINING ITS RIDICOULOUS! HERE THE REAL PROBLEM  NaIKYKS.jpg

JTM78 #7 Posted May 25 2019 - 10:38

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Those changes will do nothing to address the blance of that map! I don't believe WoT could make a balanced with scale. Look both sides of the map don't need to look the same but they have to play the same. The Northern spawn has multiple hull down locations while the southern spawn does not. The best thing to do with that map is throw it away.




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