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Fire Trail Campaign End date - We are bad at counting


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1984BigBrother #1 Posted Jul 10 2019 - 19:15

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Tankers,

 

There has been a lot of confusion on when the last day of battles is for the campaign.

 

The final day of battles is Monday, July 15th, all Primetime will be fought that day.

 

The map will freeze at 8:00 am on July 16th, no battles will happen on the 16th

 

GL HF,

 

Big



moogleslam #2 Posted Jul 10 2019 - 19:17

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This is actually how I understood it this time.  Past campaigns have been a bit more confusing :)

Dark_Matter_ #3 Posted Jul 10 2019 - 19:17

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So it is 11 days of battles then instead of the announced 10 days...

 


Edited by Dark_Matter_, Jul 10 2019 - 19:20.


General_Jake #4 Posted Jul 10 2019 - 19:18

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Block Quote

 no battles will happen on the 16th

 

Unless those battles are a continuation of landings that carry over from the 15th I assume.



1984BigBrother #5 Posted Jul 10 2019 - 19:48

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View PostGeneral_Jake, on Jul 10 2019 - 18:18, said:

 

Unless those battles are a continuation of landings that carry over from the 15th I assume.

ugh yes this is true, I also suppose it will go to the 16th for people in Brazil - No battles after 8 AM ET on the 16th -  I think that works


Edited by 1984BigBrother, Jul 10 2019 - 19:49.


1984BigBrother #6 Posted Jul 10 2019 - 19:50

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View PostDark_Matter_, on Jul 10 2019 - 18:17, said:

So it is 11 days of battles then instead of the announced 10 days...

 

Yes - this is why I named this post "We are bad at counting"



atila_xD #7 Posted Jul 10 2019 - 19:53

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Aw i was hoping it would end on the initial date but oh well :^^^



Vallanor #8 Posted Jul 10 2019 - 19:55

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ok

H0D0R_ #9 Posted Jul 10 2019 - 20:34

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More time for me to get that G badge. Thanks BB!

__WarChild__ #10 Posted Jul 10 2019 - 21:22

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10 days is LONG ENOUGH in my opinion.  I don't know how you folks, except kids, are able to do this for 4-5 hours every single night.  I know it used to be 30 or whatever, but these campaigns eat a lot of energy.

 

I am extremely disappointed that I have to play Monday night when all of our gearing up, etc. was based upon this thing ending on SUNDAY.  Booster purchases, ability to play in the future, etc. were ALL BASED off of this calculation that was PREVIOUSLY PROVIDED.


Given the additional time that was not accounted for originally, and the fact that a related sight (not WG's) has stated 2,700 vehicles will be available, AND the fact that we've had a record summer turnout for this Campaign - Wargaming SHOULD increase the Reward Tanks from 2,200 to 2,700 in my opinion.  And what's wrong with 500 happier people PLUS those that will be able to get a bidding tank???

 

My 2 cents.



AimElement #11 Posted Jul 10 2019 - 22:08

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View Post__WarChild__, on Jul 10 2019 - 21:22, said:

10 days is LONG ENOUGH in my opinion.  I don't know how you folks, except kids, are able to do this for 4-5 hours every single night.  I know it used to be 30 or whatever, but these campaigns eat a lot of energy.

 

I am extremely disappointed that I have to play Monday night when all of our gearing up, etc. was based upon this thing ending on SUNDAY.  Booster purchases, ability to play in the future, etc. were ALL BASED off of this calculation that was PREVIOUSLY PROVIDED.


Given the additional time that was not accounted for originally, and the fact that a related sight (not WG's) has stated 2,700 vehicles will be available, AND the fact that we've had a record summer turnout for this Campaign - Wargaming SHOULD increase the Reward Tanks from 2,200 to 2,700 in my opinion.  And what's wrong with 500 happier people PLUS those that will be able to get a bidding tank???

 

My 2 cents.


I think it would be great if they made it 2700...but they wont. I don't know, it seems like we are missing out more and more recently. No Discount Madness, Tankfest, Summer Sale (going on in the RU server), less CW tanks, etc. Throw is a bone please WG.



dominator_98 #12 Posted Jul 10 2019 - 23:10

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View Post__WarChild__, on Jul 10 2019 - 14:22, said:

10 days is LONG ENOUGH in my opinion.  I don't know how you folks, except kids, are able to do this for 4-5 hours every single night.  I know it used to be 30 or whatever, but these campaigns eat a lot of energy.

 

I am extremely disappointed that I have to play Monday night when all of our gearing up, etc. was based upon this thing ending on SUNDAY.  Booster purchases, ability to play in the future, etc. were ALL BASED off of this calculation that was PREVIOUSLY PROVIDED.


Given the additional time that was not accounted for originally, and the fact that a related sight (not WG's) has stated 2,700 vehicles will be available, AND the fact that we've had a record summer turnout for this Campaign - Wargaming SHOULD increase the Reward Tanks from 2,200 to 2,700 in my opinion.  And what's wrong with 500 happier people PLUS those that will be able to get a bidding tank???

 

My 2 cents.

 

Everyone when a new campaign is announced:

 

It's always been like this, I see no reason to change it. Everyone wants CW seasons to return to the early version, I see no reason to update campaigns.


Edited by dominator_98, Jul 10 2019 - 23:11.


__WarChild__ #13 Posted Jul 11 2019 - 00:46

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View PostAimElement, on Jul 10 2019 - 15:08, said:


I think it would be great if they made it 2700...but they wont. I don't know, it seems like we are missing out more and more recently. No Discount Madness, Tankfest, Summer Sale (going on in the RU server), less CW tanks, etc. Throw is a bone please WG.

 

Well, they "won't" is probably right, but they shortened this one by only 3 days.  The last one was 14 days, this one is 11 days.  Removing 500 tanks for 3 less days seems too much.  2,400 to 2,700 seems reasonable.

 

FYI - I'm not worried about me, unless something unexpected happens, I should get the tank.  But MANY people are in the bubble range and would appreciate it if getting the tank was a bit easier.  Still costs them bonds, equipment, etc.



_Brew_ #14 Posted Jul 11 2019 - 00:49

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Oh well.  Although you might want to mention this on the news page.  The word isn't really getting around about this change correction.  It kinda screws me up though as I had asked for nights off to the 15th understanding that the event ends Sunday night...now I'll have to find some excuse not to work Monday as well.

 

It would be nice if WG would increase the prize pool though since this confusion has probably messed up the plans of a lot of people to participate.



NewportReb #15 Posted Jul 11 2019 - 05:55

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So I found a video that might be able to help you guys figure out when to end your next 10 day campaign.




Avalon304 #16 Posted Jul 11 2019 - 07:28

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View Post1984BigBrother, on Jul 10 2019 - 11:15, said:

Tankers,

 

There has been a lot of confusion on when the last day of battles is for the campaign.

 

The final day of battles is Monday, July 15th, all Primetime will be fought that day.

 

The map will freeze at 8:00 am on July 16th, no battles will happen on the 16th

 

GL HF,

 

Big

 

Thank you for confirming this!



__WarChild__ #17 Posted Jul 11 2019 - 07:47

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So the LAST NIGHT of the CAMPAIGN is the FIRST NIGHT of Front Lines.  Are y'all extending Front Lines to Monday instead of Sunday?

Zordonzig #18 Posted Jul 11 2019 - 16:23

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View Post__WarChild__, on Jul 10 2019 - 17:46, said:

 

Well, they "won't" is probably right, but they shortened this one by only 3 days.  The last one was 14 days, this one is 11 days.  Removing 500 tanks for 3 less days seems too much.  2,400 to 2,700 seems reasonable.

 

FYI - I'm not worried about me, unless something unexpected happens, I should get the tank.  But MANY people are in the bubble range and would appreciate it if getting the tank was a bit easier.  Still costs them bonds, equipment, etc.

 

Would definitely love to see the reward tank pool increased from 2200 to 2500 or 2700. Would reallllly help out those players being overlooked when fielding teams.



_Brew_ #19 Posted Jul 11 2019 - 18:04

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View PostZordonzig, on Jul 11 2019 - 10:23, said:

 

Would definitely love to see the reward tank pool increased from 2200 to 2500 or 2700. Would reallllly help out those players being overlooked when fielding teams.

 

Agreed.  Increase the pool to 2500, increase the auction tanks to 650.



_Murdock_o7 #20 Posted Jul 11 2019 - 20:58

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View Post__WarChild__, on Jul 10 2019 - 17:22, said:

10 days is LONG ENOUGH in my opinion.  I don't know how you folks, except kids, are able to do this for 4-5 hours every single night.  I know it used to be 30 or whatever, but these campaigns eat a lot of energy.

 

I am extremely disappointed that I have to play Monday night when all of our gearing up, etc. was based upon this thing ending on SUNDAY.  Booster purchases, ability to play in the future, etc. were ALL BASED off of this calculation that was PREVIOUSLY PROVIDED.


Given the additional time that was not accounted for originally, and the fact that a related sight (not WG's) has stated 2,700 vehicles will be available, AND the fact that we've had a record summer turnout for this Campaign - Wargaming SHOULD increase the Reward Tanks from 2,200 to 2,700 in my opinion.  And what's wrong with 500 happier people PLUS those that will be able to get a bidding tank???

 

My 2 cents.

I support totally or what you say, 2200 tanks, taking into account the number of points that the Clan TOP carries, it is little, once again the WG event is facilitated for them, while the small Clans are left with empty hands, both in tanks, as in the other rewards. While the players of BIG Clans  have 25k points of fame, the smallest Clans only have 3.5k, it seems to me something unfair since the time that is dedicated is a lot, to end up with nothing. I doubt they change the amount of tanks, but at least they could consider it for the next event, equity is necessary ...






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