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ObsidianGuardian #1 Posted Aug 04 2019 - 23:44

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cloudwalkr #2 Posted Aug 04 2019 - 23:47

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Real CWs have been dead for a while now.

 

Lets all blame high skilled players in high skilled clans though...that seems legit.



ObsidianGuardian #3 Posted Aug 04 2019 - 23:50

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View Postcloudwalkr, on Aug 04 2019 - 17:47, said:

Real CWs have been dead for a while now.

 

Lets all blame high skilled players in high skilled clans though...that seems legit.


they were the ones who help make the new rules and decided what features were taken out of season 12.

 

No more point in fighting when you can make alliance and just camp the entire season just farming gold, no more pulling off global map to fight and complete victory points and gold missions since they are gone now. No more puling off global map since admin points are gone also.

 

You get victory points per gold you earned.and also they giving them 7 div for free, no upkeeping, 7 times 100 clans   you do the math.  you think anybody going to attack each other when after you make a 7th div you can't make anymore ? they will easy just sit there be allies and farm gold.

 

There just no point in fighting anymore in worthless wars,  With victory points missions, you fought to get them to move up the leadership board, no point now since the top clans will be earning 1000s of gold/victory points per day.

 

The top clans will hold almost the entire global map now.

 

My guys can easy waste our time somewhere else, like building up our stronghold levels. 

 

So -U-M- will not be fighting in this season and the way it looks, our time in clan wars is over.  o7



thandiflight #4 Posted Aug 05 2019 - 00:13

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View PostShadowPatriot, on Aug 04 2019 - 22:50, said:


they were the ones who help make the new rules and decided what features were taken out of season 12.

 

No more point in fighting when you can make alliance and just camp the entire season just farming gold, no more pulling off global map to fight and complete victory points and gold missions since they are gone now. No more puling off global map since admin points are gone also.

 

You get victory points per gold you earned.and also they giving them 7 div for free, no upkeeping, 7 times 100 clans   you do the math.  you think anybody going to attack each other when after you make a 7th div you can't make anymore ? they will easy just sit there be allies and farm gold.

 

My guys can easy waste our time somewhere else, like building up our stronghold levels. 

 

So -U-M- will not be fighting in this season and the way it looks, our time in clan wars is over.  o7

 

If the top clans and skilled players had anything to do with the rules then CW would look a lot better and be more competitive. Wargaming changed the rules a while back and a lot of competitive players simply quit CW and only play it now when there is a reward tank or something on the line. The rules were changed to stop the top clans farming gold and to give the others "a chance". Guess that did not work. Then Wargaming tried to give us all a second job of playing strongholds so that we could build reserves etc so we could play on the Global Map. That worked out really well and killed what was left of CW. There was a time when CW was the real end-game - but it was the pubbie whining that actually killed it.



ObsidianGuardian #5 Posted Aug 05 2019 - 00:17

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View Postthandiflight, on Aug 04 2019 - 18:13, said:

 

If the top clans and skilled players had anything to do with the rules then CW would look a lot better and be more competitive. Wargaming changed the rules a while back and a lot of competitive players simply quit CW and only play it now when there is a reward tank or something on the line. The rules were changed to stop the top clans farming gold and to give the others "a chance". Guess that did not work. Then Wargaming tried to give us all a second job of playing strongholds so that we could build reserves etc so we could play on the Global Map. That worked out really well and killed what was left of CW. There was a time when CW was the real end-game - but it was the pubbie whining that actually killed it.


United Misfits will not be fighting in season 12,  a few other clans will be replying back also that they will not be fighting also now.  Just like us, they have better things to do. 



pickpocket293 #6 Posted Aug 05 2019 - 00:57

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View PostShadowPatriot, on Aug 04 2019 - 17:17, said:


United Misfits will not be fighting in season 12,  a few other clans will be replying back also that they will not be fighting also now.  Just like us, they have better things to do. 

 

OK? Do you expect someone to rush in here and beg you to play?



thandiflight #7 Posted Aug 05 2019 - 01:00

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View PostShadowPatriot, on Aug 04 2019 - 23:17, said:


United Misfits will not be fighting in season 12,  a few other clans will be replying back also that they will not be fighting also now.  Just like us, they have better things to do. 

 

I am quite sure that - just as in the past - Wargaming will be utterly devastated and offer you a compromise....or not.



Hellsfog #8 Posted Aug 05 2019 - 01:13

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Aren't these these new rules simply the old rules pared of all the [edited]that WG had been adding? Basically, hold land, get gold but with more land up for grabs? Just win baby. 

Vic_Mackie #9 Posted Aug 05 2019 - 01:17

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Sign me up, Cw is and always will be a waste of time. Time to get rid of it.



JakeTheMystic #10 Posted Aug 05 2019 - 01:47

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I agree with what previous people said, CWs is dead and has been dead for a while. Some of the top clans get together once a season, take the rewards and disband until the next one comes around. That or they just go inactive in the meantime. 

 

Even for a new campaign, there isnt much point in playing unless there is a new reward tank.

 

WG has single-handedly killed tournaments, CWs, ranked battles, team battles, pubs, what else is left? Frontline? If only there was a way they could know what the community wants, like a survey or forums... Oh wait.

 

Either way, CUBE will be participating in the campaign simply because its one of the only ways left to get a little bit of gold. Not to mention they waited once again so frontline and a CWs season will overlap, not even by a little bit either. The entirety of frontline week, is smack in the middle of the campaign. Great job WG, crush the smaller clans to a pulp and lead them off to do frontline so the top clans can farm all the gold without much for competition. 



ItzRocket #11 Posted Aug 05 2019 - 02:23

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CW is CW OP and not participating in the season is gonna leave your guys rusty for the next campaign, if you dont feel like a full commitment to the CW season just drop on the map every now and then to keep your guys loose and ready for the campaign in late december/ january. 

BigDollarBillz #12 Posted Aug 05 2019 - 03:37

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The top clans could care less if clans like yours and mine does CW. It just means they will be able to fight better clans. SBW will do some CW. But for the week of frontline we probably won't. It isn't like we can take land and hold it anyways right now. But we will get to fight against better clans so we can learn from what they do. But no one cares if your clan does CW or not. You make a post and act like everyone should beg you to do CW.

Slone #13 Posted Aug 05 2019 - 03:37

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View PostShadowPatriot, on Aug 04 2019 - 17:50, said:

they were the ones who help make the new rules and decided what features were taken out of season 12.

 

The top clans will hold almost the entire global map now.

 

DD-S was consulted for this project, and we're hardly a 'top clan'. We got to give our opinion, what we thought was good and what was bad. It was a VERY open process and for once I thought WGNA did a good job listening to the players.

 

One clan can only have 7 divisions, so they can only hold 7 provinces. And the map is 1/3 larger than the past campaign so there is plenty of room for clans great and small to fight and win land.

 

It's different, embrace change, don't be a nay sayer until you know how it's actually going to play out.



Hellsfog #14 Posted Aug 05 2019 - 04:01

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View PostSlone, on Aug 04 2019 - 21:37, said:

 

DD-S was consulted for this project, and we're hardly a 'top clan'. We got to give our opinion, what we thought was good and what was bad. It was a VERY open process and for once I thought WGNA did a good job listening to the players.

 

One clan can only have 7 divisions, so they can only hold 7 provinces. And the map is 1/3 larger than the past campaign so there is plenty of room for clans great and small to fight and win land.

 

It's different, embrace change, don't be a nay sayer until you know how it's actually going to play out.

 They can only defend 7 provinces, assuming they can field the teams. They could hold more than 7 put they won't have a division to defend it.  At least that's my understanding of the rules. 

Wg killed CW with version 1.0 going back to a more simplified version (pick a battle, win the battle) can't kill it any worse. 



ObsidianGuardian #15 Posted Aug 05 2019 - 04:20

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After a week into clan wars and you guys are all complaining I will be gladly bring you back to these posts. Also Once you make 7 divs, if they are destroyed you can't make anymore even if you pull off global map and reland.



Hellsfog #16 Posted Aug 05 2019 - 04:34

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View PostShadowPatriot, on Aug 04 2019 - 22:20, said:

After a week into clan wars and you guys are all complaining I will be gladly bring you back to these posts. Also Once you make 7 divs, if they are destroyed you can't make anymore even if you pull off global map and reland.

 I think you might be misreading that rule. I think you are allowed 7 at a time. It wouldn't make any sense that you could only ever have 7 division. But, if you are right and you can only lose 7 battles before not being able to fight any more, the clan that lands in the last 7-10 days of the season will be able to farm a ton of gold. 



ObsidianGuardian #17 Posted Aug 05 2019 - 06:18

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View PostHellsfog, on Aug 04 2019 - 22:34, said:

 I think you might be misreading that rule. I think you are allowed 7 at a time. It wouldn't make any sense that you could only ever have 7 division. But, if you are right and you can only lose 7 battles before not being able to fight any more, the clan that lands in the last 7-10 days of the season will be able to farm a ton of gold. 

Not misreading, there no influence this season, and they only giving 7 free divs, no 8th, meaning once you used up 7 divs you can't make anymore to expand your land. 

P. S.SInce you can only make 7 divs,  and dd-s helped wargaming make these new rules, I am expecting them to be 1st to run out if divs


Edited by ShadowPatriot, Aug 05 2019 - 06:44.


Hellsfog #18 Posted Aug 05 2019 - 11:37

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View PostShadowPatriot, on Aug 05 2019 - 00:18, said:

Not misreading, there no influence this season, and they only giving 7 free divs, no 8th, meaning once you used up 7 divs you can't make anymore to expand your land. 

P. S.SInce you can only make 7 divs,  and dd-s helped wargaming make these new rules, I am expecting them to be 1st to run out if divs

 I double checked. This is not entirely accurate.  A clan can have only 7 divisions at one time which brings this season as close as possible to old CW, when there were chip stacks.  You can replace the divisions as needed. A clan can expand it's land as much as it likes/can but it won't have a division to defend more than 7. There is nothing stopping your clan or any other from landing, ransacking a province, pulling off and repeating. 



ObsidianGuardian #19 Posted Aug 05 2019 - 12:08

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Division Limit

 
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    Instead of the old chip mechanics, the current division system with the addition of division limits (maximum 7) would limit clans from spreading out over the entire map. Divisions, when destroyed, would be on 24h cooldown until they could be re-landed on the HQ.44

  • Income Limit


     

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    Clans holding more than 7 provinces would only receive gold from the 7 lowest value provinces.

 

  • Penalty for Leaving the Map 

     
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      If you have held land for more than 24 hours and choose use the “leave map button” your HQ should put onto a 24-72 hour cooldown. This allows clans to hit landing zones/riots and pull off with no penalty and prevents clans on the map from taking the cowards way out when they’re losing a war. 



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    Penalty for Losing HQ

     
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      Similarly, losing your HQ and being mapped should also mean something and be more than a minor inconvenience (a cooldown time of 24-72 hours would accomplish this). This becomes critically important in server wars that are drawing out with neither side able to land a knockout blow. See Purple Dawn. 

  • h



ObsidianGuardian #20 Posted Aug 05 2019 - 12:12

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Leaderboard Rewards


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    Seasons should not provide any rewards for placing on the “leaderboard”. Any gold rewards for placement should be allocated on the map. The reward for placing on the leaderboard is entry into the playoffs. 






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