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REWARD TANKS and why it's NOT FAIR TO ALL PLAYERS

Chieftain 907 Reward tanks

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GrandMasterViper #41 Posted Sep 15 2019 - 16:25

    Corporal

  • Players
  • 28961 battles
  • 66
  • [TUTOR] TUTOR
  • Member since:
    07-12-2012
Socialism at it's finest. Penalize the best players so the ones that don't want to learn the game don't have to in order to get rewards. This is sadly the world we live in today, everyone wants something for nothing. If you were only 300 behind the top 2700 you just need to fight more battles next time. These guys winning the tanks are sometimes fighting 5 battles a night to get their points up, maybe you should to. You could also spend more time in a training room to try to learn and understand the mechanis a little better, so the next time you can get more points per battle. The best players are the best for a reason. They didn't just start playing and magically get good stats, they worked hard training themselves, and got in a learning enviroment to understand how to be the best first. Find some unicums to play with, as playing with them will help show you what you are doing wrong, if you really pay attention.

alphadogg64 #42 Posted Sep 15 2019 - 17:36

    First lieutenant

  • Players
  • 1163 battles
  • 829
  • Member since:
    08-17-2012

View PostGrandMasterViper, on Sep 15 2019 - 15:25, said:

Socialism at it's finest. Penalize the best players so the ones that don't want to learn the game don't have to in order to get rewards. This is sadly the world we live in today, everyone wants something for nothing. If you were only 300 behind the top 2700 you just need to fight more battles next time. These guys winning the tanks are sometimes fighting 5 battles a night to get their points up, maybe you should to. You could also spend more time in a training room to try to learn and understand the mechanis a little better, so the next time you can get more points per battle. The best players are the best for a reason. They didn't just start playing and magically get good stats, they worked hard training themselves, and got in a learning enviroment to understand how to be the best first. Find some unicums to play with, as playing with them will help show you what you are doing wrong, if you really pay attention.

 

LOL always that one guy huh



GrandMasterViper #43 Posted Sep 15 2019 - 19:52

    Corporal

  • Players
  • 28961 battles
  • 66
  • [TUTOR] TUTOR
  • Member since:
    07-12-2012

View Postalphadogg64, on Sep 15 2019 - 11:36, said:

 

LOL always that one guy huh


always at least one



yewchung #44 Posted Sep 17 2019 - 09:43

    Major

  • Players
  • 24014 battles
  • 4,863
  • [NEWBI] NEWBI
  • Member since:
    05-03-2011
The solution is easy: just join a better clan lmbo.

NewportReb #45 Posted Sep 17 2019 - 22:23

    Staff sergeant

  • Players
  • 34498 battles
  • 399
  • [CLAWS] CLAWS
  • Member since:
    07-20-2014
Ill take reduced RNG please

Guarantee #46 Posted Sep 18 2019 - 18:26

    Corporal

  • -Players-
  • 17973 battles
  • 38
  • [GIVUP] GIVUP
  • Member since:
    08-25-2015

View PostGrandMasterViper, on Sep 15 2019 - 10:25, said:

Socialism at it's finest. Penalize the best players so the ones that don't want to learn the game don't have to in order to get rewards. This is sadly the world we live in today, everyone wants something for nothing. If you were only 300 behind the top 2700 you just need to fight more battles next time. These guys winning the tanks are sometimes fighting 5 battles a night to get their points up, maybe you should to. You could also spend more time in a training room to try to learn and understand the mechanis a little better, so the next time you can get more points per battle. The best players are the best for a reason. They didn't just start playing and magically get good stats, they worked hard training themselves, and got in a learning enviroment to understand how to be the best first. Find some unicums to play with, as playing with them will help show you what you are doing wrong, if you really pay attention.

Familiar name



ff8ff8 #47 Posted Sep 28 2019 - 01:05

    Captain

  • Players
  • 18654 battles
  • 1,213
  • [-G-] -G-
  • Member since:
    05-24-2012

View Post_VONSTEINER_, on Sep 12 2019 - 22:17, said:

This Game needs a Handicapping system like BOWLING, to level the playing field for all players. TOP CLANS with Unicums should be on a separate map, or have some kind of handicap to even the matches and make it fair and equal for all players and clans to win TANKS instead of the same old top 20 clans OVER AND OVER, ad nauseum. This game could be the best game in the world if there was no bias of the top 25 clans having all the TOP PLAYERS and dominating clan wars. A handicap like a thinner armor on tanks, slower speed, reduced RNG, and such as that to equalize the battles and give a little clan the chance to beat a MAHOU, G, OR OTTER. It blows my mind that he same old TOP CLANS WIN ALL THE TANKS EVERY SINGLE FREAKING TIME. THOSE PLAYERS That have reward tanks should be disassociated with the reward tanks and taken OFF THE RANKINGS at the end, given GOLD INSTEAD< as they don't need the tanks any ways. THis is my feeling, and I was ask my many to express it.
_VONSTEINER_, C.O. Retreat Hell, (Finished like 300 behind the top 2700, again, and lost the bid on the Chieftain, again) Very frustrating, as I LOVE THIS GAME, but find it difficult to beat the top clans for landings and bonuses and such. Please hear my plea. Thanks.



As campaigns keep coming with no new tanks "top clans" stop participating as much which gives clans that are starting up, or those that are less organized a greater chance of getting members tanks. For example when the Chieftain campaign was up -G- had 80 dads/grandpas that woke up from their naps to play the first night (Even we were confused as to where everyone came from). We were fielding 3 teams and the occasional 4th team. Then the most recent campaign there wasn't a new tank, so we just ran one team with an occasional second team since our players didn't need/want anything out of the campaign. This is a great time for clans to catch up and get their own tanks.

When this isn't the case getting your clan tanks comes down to the organization and planning of your officer corp. Trying to hit LZs or clans that you don't think you have a chance to win through is a terrible idea. You should be aiming to essentially spam as many battles as you can without risking technical defeats (Comes down to the ability of your officers). This is how over half the reward tanks are earned and clans that have literally never played a campaign before do this to get their tanks. It's a lot of battles for your players to go through (Like 80-100 games), but it's a tested and proven method if you have players willing to put in the effort.

As for strat planning, every "top clan" is willing to help you out with a few strats and some coaching. We'll also help you with some 1 on 1 coaching as long as you show you're willing to learn and can deal with constructive criticism.

Looking through the -RH- roster, your play skill is more than sufficient to get a good number of tanks for your active members. Just comes down to the ability of your officers to plan and organize and how well you work as a team.



Zinroe #48 Posted Oct 14 2019 - 23:50

    Corporal

  • -Players-
  • 33312 battles
  • 16
  • [PHASE] PHASE
  • Member since:
    09-26-2011

View Postff8ff8, on Sep 28 2019 - 01:05, said:



As campaigns keep coming with no new tanks "top clans" stop participating as much which gives clans that are starting up, or those that are less organized a greater chance of getting members tanks. For example when the Chieftain campaign was up -G- had 80 dads/grandpas that woke up from their naps to play the first night (Even we were confused as to where everyone came from). We were fielding 3 teams and the occasional 4th team. Then the most recent campaign there wasn't a new tank, so we just ran one team with an occasional second team since our players didn't need/want anything out of the campaign. This is a great time for clans to catch up and get their own tanks.

When this isn't the case getting your clan tanks comes down to the organization and planning of your officer corp. Trying to hit LZs or clans that you don't think you have a chance to win through is a terrible idea. You should be aiming to essentially spam as many battles as you can without risking technical defeats (Comes down to the ability of your officers). This is how over half the reward tanks are earned and clans that have literally never played a campaign before do this to get their tanks. It's a lot of battles for your players to go through (Like 80-100 games), but it's a tested and proven method if you have players willing to put in the effort.

As for strat planning, every "top clan" is willing to help you out with a few strats and some coaching. We'll also help you with some 1 on 1 coaching as long as you show you're willing to learn and can deal with constructive criticism.

Looking through the -RH- roster, your play skill is more than sufficient to get a good number of tanks for your active members. Just comes down to the ability of your officers to plan and organize and how well you work as a team.

well said :great:






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