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Double barrels guns(Your thoughts?)


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TVWizard2 #41 Posted Sep 17 2019 - 01:18

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View PostFlarvin, on Sep 17 2019 - 00:44, said:

 

Wrong. 

 

Realism verse gameplay is a key design decision, especially for arcade games based on a historical period. 

except alot of tanks in this game aren't historical, most of the chinese line is made up, as well as the italian, and most of the polish line... Not to mention the absurd amount of made up OP premiums WG pumps out every other week...

 

you say this game is realistic, yet you can straight up bring dead crewmen back to life with a medkit

 

Ok bud



Flarvin #42 Posted Sep 17 2019 - 01:23

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View PostTVWizard2, on Sep 16 2019 - 19:18, said:

except alot of tanks in this game aren't historical, most of the chinese line is made up, as well as the italian, and most of the polish line... Not to mention the absurd amount of made up OP premiums WG pumps out every other week...

 

you say this game is realistic, yet you can straight up bring dead crewmen back to life with a medkit

 

Ok bud

 

Realistic is not a black or white decision. 

 

You thinking it is, is so very cute bud. 



Copacetic #43 Posted Sep 17 2019 - 01:34

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it's gimmick crap like wheelies that also doesn't need to be in game

TVWizard2 #44 Posted Sep 17 2019 - 01:36

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View PostFlarvin, on Sep 17 2019 - 01:23, said:

 

Realistic is not a black or white decision. 

 

You thinking it is, is so very cute bud. 

still not realistic, the progetto was literally drawn on the back of a napkin by a WG employee and thrown into the game, why? Because $$$

 

A tank that is neither historical nor realistic



VooDooKobra #45 Posted Sep 17 2019 - 01:45

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View PostMajorRenegade, on Sep 16 2019 - 08:54, said:

me personally, I don't think they will be overpowered as people going to claim. They will be just a worse t30 with armor if you fire both guns at the same time and if you miss both shots during the aiming progress, good luck lol. Since we already have autoreloaders in the game, they shouldn't be to hard to fight against once players figure out how to fight them. Just like any other new tanks in the game

 

your thoughts?

 

considering they are in supertest with no real guarantee they will ever go live i am keeping my pitchfork and torches in storage.  now if the mechanic woks the way the video says i agree it might not be op.  but i need to know how long both barrels get locked if you do a double shot.  to me that is the biggest piece of info missing right now.  lets say you fire both barrels then dont have a weapon for 22+ seconds. 

 

View PostRoundsDownRange, on Sep 16 2019 - 09:08, said:

WOT is getting desperate having to come up with crap like this.  I saw this on the Steam announcement and said wth.  I am so glad I stopped playing a while back.  WOT keeps going down hill at one point I use to play 6+ hours a day, but no more because they have lost their focus and do crap like this.  

 

of maybe they are looking at new and interesting mechanics.  that is not a bad thing.  if they dont do anything interesting people complain that the game is going stale, if they try things players complain about that too

 

View Post24cups, on Sep 16 2019 - 10:43, said:

If you're so positive why don't you sue ?

cause feelings are not considered evidence in court



Avalon304 #46 Posted Sep 17 2019 - 01:47

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Could be ok.... not a fan of the 700+ damage rolls I was seeing in the video when both guns were fired at once. Im not a huge fan of heavies having that much alpha.

VooDooKobra #47 Posted Sep 17 2019 - 02:00

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View PostTVWizard2, on Sep 16 2019 - 17:18, said:

except alot of tanks in this game aren't historical, most of the chinese line is made up, as well as the italian, and most of the polish line... Not to mention the absurd amount of made up OP premiums WG pumps out every other week...

 

you say this game is realistic, yet you can straight up bring dead crewmen back to life with a medkit

 

Ok bud

 

OP premiums?  maybe a small amount of premiums can be called that 

 

View PostAvalon304, on Sep 16 2019 - 17:47, said:

Could be ok.... not a fan of the 700+ damage rolls I was seeing in the video when both guns were fired at once. Im not a huge fan of heavies having that much alpha.

imo it depends on how long bpoth barrels end up locked.  if you fire both barrels and you end up reloading for 22 seconds or so then i dont have that much of an issue with it



TVWizard2 #48 Posted Sep 17 2019 - 02:11

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View PostVooDooKobra, on Sep 17 2019 - 02:00, said:

 

OP premiums?  maybe a small amount of premiums can be called that 

 

imo it depends on how long bpoth barrels end up locked.  if you fire both barrels and you end up reloading for 22 seconds or so then i dont have that much of an issue with it

The majority of premiums can be called that, you have it backwards, a small amount of premiums could be considered NOT op



Flarvin #49 Posted Sep 17 2019 - 02:17

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View PostTVWizard2, on Sep 16 2019 - 19:36, said:

still not realistic, the progetto was literally drawn on the back of a napkin by a WG employee and thrown into the game, why? Because $$$

 

A tank that is neither historical nor realistic

 

Reinforcing that you truly believe. that realism in a game is a binary choice. Very humorous. lol 



_Kradok_ #50 Posted Sep 17 2019 - 02:26

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View PostTVWizard2, on Sep 16 2019 - 19:18, said:

except alot of tanks in this game aren't historical, most of the chinese line is made up, as well as the italian, and most of the polish line... Not to mention the absurd amount of made up OP premiums WG pumps out every other week...

 

you say this game is realistic, yet you can straight up bring dead crewmen back to life with a medkit

 

Ok bud


Flarvin's, right dude...

 

You're confusing realistic with historic.  While the Progetto is not historic...it does look 'realistic' in game - as 'realistic' as any other tank; historic or imagined.

 



ChaseR392 #51 Posted Sep 17 2019 - 02:26

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I watched the video, and IMO it looks like a fun new addition to the game.

 

At least there is some actual historical data on this idea rather than simply being pulled completely out of thin air.... I'm all for unique prototypes and actual paper projects being added to the game.

 

I'm still not exactly understanding how all 3 modes work.... "give 'em both barrels" mode I get, but I'm failing to understand the "advantage" of the other modes over a single-shot gun, other than the rapid follow-up shot in cyclic mode.

 

The "wait-time" to fire both guns together is a nice balancing feature.... I predict it will only be useful in a limited number of situations, and a lot of players will waste that double shot and then be helpless....

 

As far as 800 alpha smacks at Tier 8... I predict it will really only work well if somebody is foolish enough to roll into your pre-aimed ambush or they present a perfect side shot for you.... and if you do that you are just as likely to be pummeled for even more damage by an IS-3a or Somua.

 

My prediction for reactions when they (and I'm saying when, not if, because c'mon, they are coming) enter the game.... there will be shrieks and gnashing of teeth over Russian bias, PTW, broken tanks, meta breaking, OP, etc. etc.

 

In other words... a regular week on the WOT forum....



TVWizard2 #52 Posted Sep 17 2019 - 02:33

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View Post_Kradok_, on Sep 17 2019 - 02:26, said:


Flarvin's, right dude...

 

You're confusing realistic with historic.  While the Progetto is not historic...it does look 'realistic' in game - as 'realistic' as any other tank; historic or imagined.

 

wow "looks" realistic, doesnt mean it IS realistic ingame, much like the game itself, furthest thing from realism that you can get.



_Kradok_ #53 Posted Sep 17 2019 - 02:38

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View PostTVWizard2, on Sep 16 2019 - 20:33, said:

wow "looks" realistic, doesnt mean it IS realistic ingame, much like the game itself, furthest thing from realism that you can get.


Then I have no idea what you're arguing... NONE of the game is 'real'.  It's 'really' just pixels.



Flarvin #54 Posted Sep 17 2019 - 02:38

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View Post_Kradok_, on Sep 16 2019 - 20:26, said:


Flarvin's, right dude...

 

You're confusing realistic with historic.  While the Progetto is not historic...it does look 'realistic' in game - as 'realistic' as any other tank; historic or imagined.

 

 

https://medium.com/super-jump/the-risk-of-embracing-realism-4673a8bb724c



Flarvin #55 Posted Sep 17 2019 - 02:41

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View PostTVWizard2, on Sep 16 2019 - 20:33, said:

wow "looks" realistic, doesnt mean it IS realistic ingame, much like the game itself, furthest thing from realism that you can get.

 

Funny how much one can talk about a subject they obviously know little about. lol 

 

https://medium.com/super-jump/the-risk-of-embracing-realism-4673a8bb724c



TVWizard2 #56 Posted Sep 17 2019 - 02:43

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View PostFlarvin, on Sep 17 2019 - 02:41, said:

 

Funny how much one can talk about a subject they obviously know little about. lol 

 

https://medium.com/super-jump/the-risk-of-embracing-realism-4673a8bb724c

well from your original post it was vague and pretty blunt to begin with

 

simply going WRONG and giving some vague statement about "realism verse gameplay"

 

what even? stick to reading blogs all day 



_Kradok_ #57 Posted Sep 17 2019 - 02:43

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That's a great read.

 

Nice Meier's reference there.  I still play Sid Meier's Pirate's on Steam now...  that was my first 'addictive' game.  Always love his games.



Flarvin #58 Posted Sep 17 2019 - 03:19

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View PostTVWizard2, on Sep 16 2019 - 20:43, said:

well from your original post it was vague and pretty blunt to begin with

 

simply going WRONG and giving some vague statement about "realism verse gameplay"

 

what even? stick to reading blogs all day 

 

Nothing vague about my original reply to another’s claim:

 

View PostFlarvin, on Sep 16 2019 - 18:44, said:

View Postredjkent, on Sep 16 2019 - 12:17, said:

realism is not part of arcade games,

 

Wrong. 

 

Realism verse gameplay is a key design decision, especially for arcade games based on a historical period. 


You were wrong and now are just trying to save face. I guess the ego does not like being wrong. lol 



Cowcat137 #59 Posted Sep 17 2019 - 03:21

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View PostTao_Te_Tomato, on Sep 16 2019 - 18:05, said:

 

Plasma rifle in the 40 watt range.


Just what you see here pal.



Flarvin #60 Posted Sep 17 2019 - 03:21

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View Post_Kradok_, on Sep 16 2019 - 20:43, said:


That's a great read.

 

Nice Meier's reference there.  I still play Sid Meier's Pirate's on Steam now...  that was my first 'addictive' game.  Always love his games.

 

I remember playing Pirates. Good game.  

 

I guess I should look more into what Steam offers. I am starting to grow bored with WoT, and probably need a break. 






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