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Front lines Maps New maps

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Crimson_Saber #21 Posted Sep 21 2019 - 19:08

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Love the new map. some tanks I couldn't use in Normandy now actually are able to see use, and are not bad in the new one!

MajorRenegade #22 Posted Sep 21 2019 - 20:14

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View PostThe_War_Master_2019, on Sep 20 2019 - 14:26, said:

I CAN'T FIND THE TUNNEL

Use the minimap, it show on there. There at least 4 I know of. One that most people don't notice is the tunnel that connects d to f at the top corner. 



SteelRonin #23 Posted Sep 22 2019 - 01:16

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I like the new map, it looks amazing!!

cartires #24 Posted Sep 23 2019 - 14:19

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It is , a truly awesome map! There could always be tweaks here and there to all maps etc...but when would you stop?? 

I love the medium play style on Kraftwerk...



Jryder #25 Posted Sep 23 2019 - 16:25

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The main problem with the new map is that they allow Wheelies on it...

 

I also think that they waste too much real estate with impassable water. If they must use rivers, etc., make them thinner. There is limited ground area so don't waste it.

 

All in all, I do like the new map. I seem to score better on it so it must suit my style better than Normandie.



Insanefriend #26 Posted Sep 23 2019 - 17:04

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I like it more then normandy though it still has the one problem that really peeves me about normandy. They very limited number of inter zone crossings from east to west. The zone edge between b-c on the new map is by far the best zone edge for east-west fights. The very limited number of choke point crossings really makes the maps feel like little boxes rather then one big map.

Locupleto #27 Posted Sep 23 2019 - 18:52

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Really love Kraftwerk so far, and I hope they have the same person or team create at least another or perhaps more. 

 

It's nice to have the variety of switching maps, and though Normandy isn't bad, it's gotten so predictable.  B is captured first the vast majority ...  B, E, A, D, C, F,  or maybe its B A D E C F.  Occasionally C is captured early, then mostly because defenders abandon it.  Also it is very attacker biased.  Then the objectives, 1 or 4 first ... But that's well known, isn't it?

 

Kraftwerk needs time for everyone to get familiar with it before we know for sure.  Will predictable patterns develop?  So far it feels much more unpredictable.  It is typically much more defender friendly than Normandy.  It feels a lot bigger.  Having an extra z level is really nice.  

 

The effort to improve the game seems clear to me.  Thank you WG.


Edited by Locupleto, Sep 23 2019 - 18:52.





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