Can we please fix the EBR killing its self on little bumps that is so dumb
Can we please fix the EBR killing its self on little bumps that is so dumb
RoadMarch, on Oct 04 2019 - 14:57, said:
This is a confusing post. Do you want them nerfed or do you want to be able to purchase an EBR in their current state?
These seem to be mutually exclusive requests.
weaversd70, on Oct 03 2019 - 18:18, said:
Can we please fix the EBR killing its self on little bumps that is so dumb
I haven't noticed that, but they DO have a problem with "sliding" so much when going over bumps, or just simple fluctuations of ground that they flip around facing the wrong way and end up stopped, and this can sometimes get you killed.
Wargaming doesn't understand their Great Physics Nerf is donkey ****.
The faster they make a tank the more uncontrollable it becomes. They need to remove the Physics nerf, that caused tanks to "slide" all over the place with any speed.
Have you even played them? They aren't OP.
The problem you're having with them is the fact that Wargaming have Nerfed "other" tanks of the game too much, their Speeds are too poor, and gun performance is too poor.
All wheeled do is EXPOSE how bad Wargaming has made the game over the last 3-4 years since The Great Physics Nerf and Gun Nerfs.
You all for some reason have amnesia not remembering that Lights, in general, USED TO BE almost exactly like the Wheeled in Speeds.
They used to run around spotting, and used to go after Arty... But they haven't been doing that the last few years anymore like they used to, but once wheeled came along, those tanks are now doing that again.
RoadMarch, on Oct 04 2019 - 07:57, said:
1. I don't think they need to be stopped, they slow down plenty if shot in the wheels, especially by HE.
2. I think their only problem is the constant "no damage" shots against them. That's an irritation. You play well enough to hit them, and then don't even do damage save "critical hit". So, that needs to be changed, but they should buff their HP in order to compensate for the change.
3. LOL, they miss alot, they are just a little bit better at shooting with their turret speeds, round speeds, bloom, etc.
4. Lights of any type SHOULD be able to do the circle of death, that's part of what makes up for them having lower damage, no armor, having to take risks etc. to do well.
That's actually one of my irritations with lights in general, and even mediums, that they are too slow, not able to properly do the circle of death against most tanks.
5. The T8 Premium is in the Shop occasionally as all others, so just be watching out for it. Or, go up the line like others. Me, I Free XP'd up the line.
Richman, on Oct 05 2019 - 19:52, said:
Huh? Arty are "OP", have "high accuracy", "hard to hit", and when you do they "barely take damage"?
Hunterz1974, on Oct 06 2019 - 19:20, said:
1. Not OP
2. If they are nerfed in ANY way other than as I said above, they will become unplayable.
3. That's the issue I've addressed above that should be changed, the constant no-damage shots is a problem with them.
Again, they should only nerf that problem, nothing else. They DO need to be buffed in relation to what the OP has said.
They have a drivability problem.
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