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[Sandbox] HE Shells test


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Jambijon #1 Posted Oct 18 2019 - 01:40

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Greetings tankers!

 

We've already heard everyone loud and clear but thought we should have a central post for this discussion.  We can't say it enough but the revision of the HE shells is just a test, which is why it is on the Sandbox server.

 

For those who haven't checked it out, we have a dedicated article that goes over the changes linked below:

 

[Sandbox] High-Explosive Shells Revision: Join the Testing!

 

GLHF!

 


 

Irrelevant Cool HE Shell Demonstration video I saw

 



Avalon304 #2 Posted Oct 18 2019 - 01:47

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Super happy with these changes. HE derps are bad for the game.

Insanefriend #3 Posted Oct 18 2019 - 01:52

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View PostAvalon304, on Oct 17 2019 - 18:47, said:

Super happy with these changes. HE derps are bad for the game.

 

HE has a place, it can allow some tanks to remove heavily armored tanks in good locations.  Ever see two good hull down super conqs duel?  It's pretty much I see you you see me, lets do nothing together.  Your basically stuck waiting till your team wins the other flank or arty whittles down the hp on one.



ZipperDown #4 Posted Oct 18 2019 - 01:53

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so your taking all skill out of using HE . So HE spam by lower caliber guns will go up . Its already a huge problem. So loading HE against a weak spot on a low armored tank will go away ie skill. Now any tank and any player can just auto aim a tank There will be virtually no cases when damage doesn't occur at all when a HE round hits the armor (excluding spaced armor). This will help to improve the “behavior” of HE shells, for example, when preventing base capture or finishing off an enemy with only a few HP remaining . 

Edited by ZipperDown, Oct 18 2019 - 01:54.


madogthefirst #5 Posted Oct 18 2019 - 01:54

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Why you buffing Skorps, those [edited]hats need to die quickly when they are found? If the goal is to make low caliber HE more effective why not add a minimal damage value, make it a very low number?

_Tsavo_ #6 Posted Oct 18 2019 - 01:57

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As avid T49 player: how about absolutely not. 

 

The entertainment factor of this game will greatly go down and it'll see less gameplay from me.  There will be no substitute to the Derpwagon.  Thus, the entertainment it provides can't be had elsewhere.  So when I look to have a laugh and end a bad steak, I'll have nowhere to go except the exit button. 

 

I'm completely against it.   

 

And no, I'll never 90 my 49.



ZipperDown #7 Posted Oct 18 2019 - 01:59

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Its so annoying even now . Get someone spamming HE doing 25 damage to your tank and killing your crew and breaking your modules. Now your going to reward those players who auto aim tanks and shoot pure HE out of small caliber guns . And your going to take away the skillful use of HE or hesh against low hp tanks and tanks with no armor and on top of all this your going to nerf tds once again. This is going to put the final nail in the coffin for wot I hope it don't go threw I beg you guys please think about this reasonably . The HE spam is going to up and the premium ammo spam will also stay the same bc as everyone agreed on the forums about premium ammo buffing ap damage isn't going to stop anyone from spamming heat or apcr.

Edited by ZipperDown, Oct 18 2019 - 01:59.


KaiserWilhelmShatner #8 Posted Oct 18 2019 - 01:59

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Was someone in Minsk throwing fecal matter at the wall seeing what stuck?  I guess the turd fell to the floor.

Kramah313 #9 Posted Oct 18 2019 - 02:01

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Aside from the points Tsavo made, I am also concerned that this change will skew balance in favor of paper tanks and make armor that is bad but not bad enough to get penned by HE totally worthless. Tanks like the skorpion G seem to be balanced partially by the possibility of getting totally wrecked by HE. 

ZipperDown #10 Posted Oct 18 2019 - 02:02

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View Postmadogthefirst, on Oct 18 2019 - 01:54, said:

Why you buffing Skorps, those [edited]hats need to die quickly when they are found? If the goal is to make low caliber HE more effective why not add a minimal damage value, make it a very low number?


so true they  are going to be buffing the skorps lol wow



ZipperDown #11 Posted Oct 18 2019 - 02:02

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View PostKaiserWilhelmShatner, on Oct 18 2019 - 01:59, said:

Was someone in Minsk throwing fecal matter at the wall seeing what stuck?  I guess the turd fell to the floor.


yea this is crazy . did anyone think of this reasonably 



thandiflight #12 Posted Oct 18 2019 - 02:03

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View PostAvalon304, on Oct 18 2019 - 00:47, said:

Super happy with these changes. HE derps are bad for the game.

 

For a change Avalon I completely agree with you. Initially I was concerned about what these changes implied but the article goes into some detail and what it says makes complete sense. I note it excludes HESH and SPGs so I guess this may come a bit later - I hope as there needs to be a specific mechanic for HESH and SPG's HE needs more consistency too. This looks like a really good start.



TehZerk #13 Posted Oct 18 2019 - 02:06

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View PostAvalon304, on Oct 18 2019 - 00:47, said:

Super happy with these changes. HE derps are bad for the game.

 

I don't fully agree. In the case of low tier tanks i think this is 100% true. I dont think the PZ4 or any sherman variant should have a derp gun. However, some HE derps are the entire selling point of the vehicles (KV-2 FV4005 FV183). Changing these guns to have "lower damage" means the reload times of these guns will have to be changed dramatically. Waiting 25 seconds to do 480 with the 183 is far beyond unacceptable. 

 

I know this doesn't include Hesh but why gimp my ability to not spend 8,000 a shot at lightly armored tanks for 1750. Monster alpha is literally all these tanks have going for them. If the 4005 or 183 lost their Hesh they would be pointless tanks. Small caliber guns dont need to have effective HE vs heavily armored opponents just like they dont have effective AP against heavy armor. Their job is to flank and take advantage of their maneuverability. HE in its current state is flawed but this will not fix it. It will just serve to annoy the people who like derps and make those who dont happy. If your goal is something like that removing Arty from the game would make FAR more people happy than making these ill thought out HE changes.



jacg123 #14 Posted Oct 18 2019 - 02:08

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If WG goes through with this, they'll need to make HESH stay capable of doing high damage and change most of the "derp" tanks to use HESH. Otherwise, the KV-2, the T-49, the tier 3 Cruiser with its derp, etc. will all suffer. Their gameplay is engaging due to the possibility to hit for massive damage. Take that away, and you destroy the fun value of the tanks. 

Bonfor #15 Posted Oct 18 2019 - 02:08

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View PostAvalon304, on Oct 17 2019 - 16:47, said:

Super happy with these changes. HE derps are bad for the game.

The way I'm reading the changes, HE will be more potent than before against more heavily armored targets and less potent against lightly armored targets. Gives wheeled vehicles  and Arty more immunity...that'll stir the hive...



JakeTheMystic #16 Posted Oct 18 2019 - 02:12

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Not only did they stealth-nerf derp guns with the earlier arty changes (testing was done with tanks like the Type 5 and KV-2, for the most part insignificant other than an average loss of 100 or so damage)

 

Now you have the audacity to go back at it, not only effectively killing derp guns but making HE a nuisance again to people trying to do blocking missions? Oh, I just bounced my shot. Better start spamming HE so I can ensure at least a few hundred damage a shot. 

 

This is it, this is the update that I finally stop playing the game for good if it rolls out. I strongly disagreed to the premium ammo changes as it was on the test and now that they have had "positive feedback" on that, they are giving the green light to overall buffing HE but killing derp guns in the process. 

 

I said if you ever nerfed the KV-2 I would stop playing the game. The arty changes to HE rounds wans't enough for me to quit, though I did start playing my KV-2 less. If these changes make it past the test, i'm out.

 

This game is dead to me. 



MartysTank #17 Posted Oct 18 2019 - 02:12

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Hmm what about the HE guns what happens to them?

nukem519 #18 Posted Oct 18 2019 - 02:15

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I think this is a bad move on changing HE shells. They already screwed arty up and they are just now annoying. Now you are going to take more enjoyment out of the game, and for some tanks that use these shells as standard shells they will be useless. Might as well take platoons out too, like you did with arty. How are you going to justify about trying to change the KV-2R to the people that payed money for those and the FV 215b (183). I know the FV 215b(183) is a special tier 10 tank, but I think people also payed money when the they went on sale in the black market(I might be mistaken on this).  So, this is my opinion and I felt I might as well say something and hope enough people will also voice there opinions. That way WG might listen to the players and know how we all feel about some more big changes.

 

GL & HF:)



Dragonmyfeat #19 Posted Oct 18 2019 - 02:20

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Lets destroy tanks that primarily rely on HE to do damage. Once again, anything that is fun must be taken from the game. RIP kv2. What a joke. Its getting harder and harder to remember the last good decision WG made. The game has been effectively killed in NA, you can stop plunging the knife in WG, WOT is finished.

Mancu #20 Posted Oct 18 2019 - 02:21

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Awaiting the KV-2® buy-back offer that comes with this change.




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