Jump to content


Forgive Button


This topic has been archived. This means that you cannot reply to this topic.
52 replies to this topic

CaddoPuma #21 Posted Sep 26 2011 - 17:54

    Staff sergeant

  • Players
  • 12988 battles
  • 461
  • Member since:
    08-08-2011
This does sound like a good idea, but I see one flaw. What if the person damaged is too hardheaded/ignorant/spiteful to admit or even realize he ran across someone's line of fire and refuses to forgive?

Maybe a better system for determining friendly fire accidents from intentionals would be a code which checks to see if there is an enemy on the other side of the wounded tank within a direct trajectory path. If yes: No fine. If no MASSIVE fine.

Just brainstorming here, and my idea does nothing about ramming damage. Maybe they could implement both and the ramming could be the forgive button? Still not where I think we need to be but it looks like the idea is becoming more workable.

Jay4hand #22 Posted Sep 26 2011 - 22:10

    Captain

  • Players
  • 10187 battles
  • 1,165
  • Member since:
    08-17-2011
Hell Yeah! +1

Humpink #23 Posted Sep 26 2011 - 22:14

    Sergeant

  • Players
  • 8629 battles
  • 245
  • Member since:
    07-02-2011

View Postksberserk, on Sep 26 2011 - 04:14, said:

We need a Forgive Button that pops up when you are team killed.
Just a Yes or No. If no.. then no penalty is charged to the offender.
Good idea, hope they implement it.

View PostCaddoPuma, on Sep 26 2011 - 17:54, said:

This does sound like a good idea, but I see one flaw. What if the person damaged is too hardheaded/ignorant/spiteful to admit or even realize he ran across someone's line of fire and refuses to forgive?
Then it's no different than the current implementation.  There's no obligation to forgive, either you do it or you don't, it's an option to be cool for those who want to be.

ButterBeard67 #24 Posted Sep 26 2011 - 22:21

    Staff sergeant

  • Players
  • 5657 battles
  • 278
  • Member since:
    07-13-2011
I think this is a fantastic idea. +1 to the OP to show my support.

MAOofDC #25 Posted Sep 26 2011 - 22:23

    Corporal

  • Players
  • 4698 battles
  • 36
  • Member since:
    08-19-2011

View PostCaddoPuma, on Sep 26 2011 - 17:54, said:

This does sound like a good idea, but I see one flaw. What if the person damaged is too hardheaded/ignorant/spiteful to admit or even realize he ran across someone's line of fire and refuses to forgive?

Maybe a better system for determining friendly fire accidents from intentionals would be a code which checks to see if there is an enemy on the other side of the wounded tank within a direct trajectory path. If yes: No fine. If no MASSIVE fine.

Just brainstorming here, and my idea does nothing about ramming damage. Maybe they could implement both and the ramming could be the forgive button? Still not where I think we need to be but it looks like the idea is becoming more workable.
That would be awesome but I fear the server would have fits trying to figure that all out

Brann #26 Posted Sep 26 2011 - 23:14

    Captain

  • Players
  • 11663 battles
  • 1,198
  • Member since:
    08-05-2011
Simple change that needs to be implemented due to splash damage and a whole ton of accidental kills that happen every day.  No one likes to look like a TKer when they aren't.

Tweaks #27 Posted Sep 26 2011 - 23:17

    Sergeant

  • Players
  • 3027 battles
  • 110
  • Member since:
    06-12-2011

View Postksberserk, on Sep 26 2011 - 04:14, said:

We need a Forgive Button that pops up when you are team killed.
Just a Yes or No. If no.. then no penalty is charged to the offender.

+1. That's a sensible idea. I like it.

Wild_Qwerty #28 Posted Sep 26 2011 - 23:21

    Corporal

  • Players
  • 7402 battles
  • 81
  • Member since:
    05-19-2011
Yea, this is a good idea. There's a big difference to getting hit by a stray arty shell or splash damage and a real TK driving up behind you and shooting you in the butt point blank.

I'd like to 'forgive' nearly every piece of team mate damage i've received. (except for the bad drivers who track me at the start of the game lol)

ArcticWFox #29 Posted Sep 27 2011 - 13:28

    Private

  • Players
  • 8604 battles
  • 7
  • Member since:
    02-20-2011
I fully agree with this. I've done stupids moves sometime and move into a teammates shot only to be one shotted by them. I always just laugh it off and wish I could keep them from getting find cause of my stupid move. There's even times arty saved my life killing a guy but because of the splash damage I took he got fined. I'd so forgive that.

zztong #30 Posted Sep 27 2011 - 14:35

    Sergeant

  • Players
  • 12609 battles
  • 196
  • Member since:
    04-04-2011
+1

I used all my positive votes for the day.

Keats #31 Posted Sep 27 2011 - 14:43

    Sergeant

  • Beta Testers
  • 13457 battles
  • 247
  • Member since:
    09-01-2010
I also agree, like in Counterstrike. Press 1 to forgive, press 2 to slay.

Cosemo #32 Posted Sep 27 2011 - 15:05

    Private

  • Players
  • 4938 battles
  • 6
  • Member since:
    07-13-2011
I agree. it does not happen often but i too have been in sniper mode when some one i could not see comming cuts in front of me just as I fire.

kin3 #33 Posted Sep 27 2011 - 17:52

    Sergeant

  • Players
  • 18166 battles
  • 245
  • Member since:
    05-30-2011
Yes this is a good idea. I have run in front of a tank and gotten killed. It was my fault and he shouldn't have been penalized. Also the other way around too.

ParaGod #34 Posted Sep 27 2011 - 17:54

    Sergeant

  • Players
  • 3457 battles
  • 239
  • Member since:
    06-09-2011
Yep I like the idea.  Plus I would like to add an addendum, how about adding a kick option, for those extremely annoying kids that love to harass other tankers.

SwampDog #35 Posted Sep 27 2011 - 17:57

    Corporal

  • Players
  • 13038 battles
  • 26
  • Member since:
    04-27-2011
Great idea for all the reasons listed above...do it.

+1

Landsraad #36 Posted Sep 27 2011 - 17:59

    First lieutenant

  • Players
  • 8786 battles
  • 578
  • Member since:
    04-14-2011
Definitely, the game can't tell the difference between idiocy and bad luck, but the players can.

AGK #37 Posted Sep 27 2011 - 20:19

    First lieutenant

  • Players
  • 29366 battles
  • 613
  • Member since:
    05-20-2011
Posted Image

Decision is yours like a Roman Emperor

The_David #38 Posted Sep 27 2011 - 21:09

    Corporal

  • Players
  • 8373 battles
  • 11
  • Member since:
    02-25-2011
i love it
i have arty try to help me but killed me insted. i was going to die any way.
it just happens

Z0ID8URG #39 Posted Sep 27 2011 - 21:10

    Sergeant

  • Beta Testers
  • 10777 battles
  • 140
  • Member since:
    12-20-2010
i agree, i cant count how many times i help my team by, killing tanks but my S-51 splash damage hurting an ally too.

General_Strom #40 Posted Sep 27 2011 - 22:29

    Corporal

  • Players
  • 16416 battles
  • 62
  • Member since:
    02-25-2011
http://forum.worldof...Smile_great.gif