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Suffer Against the Sandbox / Type 5 Piñata


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sahmlockhart #1 Posted Feb 14 2020 - 06:24

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Compared to my previous post about FV215b 183's HESH impressions on the Sandbox server, the Type 5's 15cm is a total flip onto it's head. IT'S SOOOOOOOO BADDDDDD.....

 

Previous post:

http://forum.worldof...ee-comparisons/



_Brew_ #2 Posted Feb 14 2020 - 06:25

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The whole idea is bad.  Wargaming has bungled their way into a broken game and have no way to back out of it.  

KaiserWilhelmShatner #3 Posted Feb 14 2020 - 06:47

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View Post_Brew_, on Feb 13 2020 - 21:25, said:

The whole idea is bad.  Wargaming has bundled their way into a broken game and have no way to back out of it.  

 

At this point, it would just be best to start from scratch; Wot 2.0

 

Hell, we may even get bigger maps and not these postage stamps we fight on now.



_Brew_ #4 Posted Feb 14 2020 - 06:58

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I'd rather their development team spent time on new maps than any of this other crap they keep shoving out.

Devil__Anse #5 Posted Feb 14 2020 - 07:01

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View Post_Brew_, on Feb 13 2020 - 23:25, said:

The whole idea is bad.  Wargaming has bungled their way into a broken game and have no way to back out of it.  

completely incompetent



subweevil #6 Posted Feb 14 2020 - 07:11

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Working as intended.

Volcanic_lobster_220 #7 Posted Feb 14 2020 - 07:24

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Holy crap, that is messed up, what the hell is WG thinking by making HE DERP TANKS COMPLETELY USELESS

WG: A small price to pay for salvation


Edited by Volcanic_lobster_220, Feb 14 2020 - 07:34.


stalkervision #8 Posted Feb 14 2020 - 07:30

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Well, you start with a lame idea of having tank fighting each other from different era and tech fighting against each other what can go wrong ?

alf2499 #9 Posted Feb 14 2020 - 11:16

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lol, I thought the point of the HE change was to make them more consistent, how is a damage range of 40-400 consistent?

 



Tupinambis #10 Posted Feb 14 2020 - 15:11

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So yeah< I was using the O-Ho and the Type 5 on the sandbox yesterday.

At most, there are only two major problems with these tanks with these guns.

 

1. Super heavy spall liners seem like they really mess with HE shells now [which, frankly, might not actually be a bad thing], and

2. At most, the guns just need an ROF buff to compensate for the lower overall damage. That's really it.

In the O-Ho I was consistently dealing ~300 damage to an IS-6 by shooting it in the turret face and even through the side armor [you know, with all the spaced armor and crap] at an angle. Hit an AT-15 for like 400 damage by shooting it in the face. etc etc etc

With the TYpe 5, it was mostly a similar deal [using the cheap HE shells, not the premium ones]. Doing 200-300 damage by shooting Object 430u's in the hull front.... though in one case I did 0 damage by shooting its gun. 400 damage to an IS-7's turret face. The only real problems, again, were other superheavies that may or may not have been using superheavy spall liners. Only doing like 150 damage per shot to an E-100's turret, and an enemy Type 5 and I kept shooting each other for 0 damage [I was using a SH spall liner, IDK if the other one had one or not].
 



gatorken #11 Posted Feb 14 2020 - 15:12

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My experience with the Type 5 on the Sandbox server using the Derp: First shot on IS7 = 1 hp damage.  I actually managed to do 1900 damage but it took 11 "hits".  I had 2 300+ damage hits at the end, one into the rear of the IS7 in his last ditch effort to shoot others on my team and one into a tier 9 batchat at the end of the game. So without the 2 300 damage rolls my average roll was 144.  Of course my targets were another type 5, IS7 and a 60TP that were pretty much hull down.  The most annoying thing was you shoot HE with 0 pen chance but the announcer still says "We didn't penetrate" over and over, well duh...

 

In a different battle my E-100 hit a super conq for 1049 with a standard AP round.  



Doublenut #12 Posted Feb 14 2020 - 15:27

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Another problem with nerfing, you get to  a point where you paint yourself into a corner and all you do is more damage.

mbrolin #13 Posted Feb 14 2020 - 15:55

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View PostVolcanic_lobster_220, on Feb 14 2020 - 06:24, said:

Holy crap, that is messed up, what the hell is WG thinking by making HE DERP TANKS COMPLETELY USELESS

WG: A small price to pay for salvation

Well not all, the Russian KV2 is safe.



mbrolin #14 Posted Feb 14 2020 - 15:59

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View PostTupinambis, on Feb 14 2020 - 14:11, said:

So yeah< I was using the O-Ho and the Type 5 on the sandbox yesterday.

At most, there are only two major problems with these tanks with these guns.

 

1. Super heavy spall liners seem like they really mess with HE shells now [which, frankly, might not actually be a bad thing], and

2. At most, the guns just need an ROF buff to compensate for the lower overall damage. That's really it.

In the O-Ho I was consistently dealing ~300 damage to an IS-6 by shooting it in the turret face and even through the side armor [you know, with all the spaced armor and crap] at an angle. Hit an AT-15 for like 400 damage by shooting it in the face. etc etc etc

With the TYpe 5, it was mostly a similar deal [using the cheap HE shells, not the premium ones]. Doing 200-300 damage by shooting Object 430u's in the hull front.... though in one case I did 0 damage by shooting its gun. 400 damage to an IS-7's turret face. The only real problems, again, were other superheavies that may or may not have been using superheavy spall liners. Only doing like 150 damage per shot to an E-100's turret, and an enemy Type 5 and I kept shooting each other for 0 damage [I was using a SH spall liner, IDK if the other one had one or not].
 

It is a totally bad idea. If they have one equipment slow that totally defeats one ammo type is insane. It is literally no different if they came out with a piece of equipment that totally made Premium rounds auto bounce. No one would say that is a good idea. So there is no logical way you say one is good and one is bad. They are both horrible.



Tupinambis #15 Posted Feb 14 2020 - 16:10

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View Postmbrolin, on Feb 14 2020 - 15:59, said:

It is a totally bad idea. If they have one equipment slow that totally defeats one ammo type is insane. It is literally no different if they came out with a piece of equipment that totally made Premium rounds auto bounce. No one would say that is a good idea. So there is no logical way you say one is good and one is bad. They are both horrible.


The only compensations for this are that the only tanks that get superheavy spall liners... are superheavies. Vehicles that generally have bad mobility and pretty unspectacular firepower; sponging up damage is the only thing going for them. They have an extremely hard time evading arty and are generally very easy to outplay outside of some really bad maps [which, to be fair, there are more than a few of them]. Superheavies are, ironically, also generally not the ones that you'd need to spam HE at because premium HEAT and APCR don't work. Its the stupid "normal" heavies with hyper-angled surfaces like the Chieftain and Object 279, which don't get SH spall liner, but HE still works reasonably well against them.



Riphawk67 #16 Posted Feb 14 2020 - 16:17

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KV-2R will go on sale for $100 15 minutes after this patch go lives. 

teamoldmill #17 Posted Feb 14 2020 - 16:25

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View PostRiphawk67, on Feb 14 2020 - 15:17, said:

KV-2R will go on sale for $100 15 minutes after this patch go lives. 

 

Only played a few patches on sandbox, some to test the Panzer IV derp. I would hit for 100 damage on average, KV-2s still hitting for 900...... pretty scary. I cannot imagine any tank besides the KV-2s ever being effective with HE guns. 75 mm on the Panz IV for instance does 130 damage. If you pen, already doing more on average than the 10.5.

 

 



TheRealHexman #18 Posted Feb 14 2020 - 17:43

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View Postalf2499, on Feb 14 2020 - 10:16, said:

lol, I thought the point of the HE change was to make them more consistent, how is a damage range of 40-400 consistent?

 

 

Consistently unpredictable



xXTheGameAceXx #19 Posted Feb 14 2020 - 18:31

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View Postsahmlockhart, on Feb 14 2020 - 00:24, said:

 

Compared to my previous post about FV215b 183's HESH impressions on the Sandbox server, the Type 5's 15cm is a total flip onto it's head. IT'S SOOOOOOOO BADDDDDD.....

 

Previous post:

http://forum.worldof...ee-comparisons/


It was the first line I got up to Tier X. O-Ho used to be one of my most beloved tanks, and the first I 2-marked. After these changes, the entire heavy line becomes absolutely worthless. Sure people will argue that there's the AP guns still, but they're underwhelming, especially when there are so many better (and much smaller) tank options for the same damage potential, without quite the low speed and massive target that's painted on a Type 5.



Trauglodyte #20 Posted Feb 14 2020 - 18:48

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View PostTheRealHexman, on Feb 14 2020 - 17:43, said:

 

Consistently unpredictable

 

No, silly.  You've got it all wrong.  What they meant to say is that HE damage would now be predictably unpredictable.  You're guaranteed to know that you won't know that kind of damage you'll do.

 

<insert cross-eyed 3 headed dragon meme here>


Edited by Trauglodyte, Feb 14 2020 - 18:48.





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