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You Ask, We Reply - Bulletin 3 - Answers


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GeneralDirection #1 Posted Sep 28 2011 - 01:07

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The latest You Ask, We Reply answers can be found below. Please keep in mind we were not able to have all questions answered this time; we'll continue to press for answers where possible to keep everyone informed on the latest changes coming to the game. With that in mind, starting with today's posting, we'll be shifting into a more focused format for the series. This means that the answers threads will be set to read-only. However, we'll also provide a link to a new thread pertaining to the next topic. The posting format will be:

  • Monday - Answers posted.
  • Tuesday - New topic thread opened to begin accepting questions
  • Friday - Topic thread closed to be sent to designers
We're going to try our best to do this weekly, and we think this new focused format will help with that since we won't have to bombard the same game designer every week with new questions. However, as with all facets of game development, we may not be able to always post answers the next Monday. If this is the case, we will make the community aware of the delay.

Click here to submit questions for You Ask, We Reply: Clans & Ultimate Conquest

You Ask, We Reply - Bulletin 3

1. When is the IS-4 getting to tier 10 and which gun will then be equipped?

·        To move IS-4 to the Tier 10 we first have to design the Object 252. Unfortunately, this tank is not ready yet and we cannot giveany ETA on this. Regarding the gun, it will remain the same, but probably some characteristics can be changed for balance purposes.

2. When will we see the updated American Tree? (patch number, not date)

·        Introducing the French tanks is for the moment higher priority than updating the American tree. You will get more information about this after the 7.x patch.

3. Why are the tier V light tanks so expensive in experience?

·        The tier V light tanks are expensive because they are top of their class with excellent performance.

4. Do you have release dates for World of Warplanes and World of Battleships?

·        We cannot give you the exact date since even closed beta tests have not started yet. The date will depend on the test results.

5. When will be able to see information on the British tank tree?

·        After French tanks introduction.

6. Are you going to make the in-game chassis of the Tiger (P) and Ferdinand the same size, since it was historically the same chassis?

·        The chassis on both tanks are currently the same size.

7. Any plan on adding Tier X mediums or TDs?

·        This question is currently under discussion. In any case, we will introduce previously announced tanks first. You can find them here in the Full Tech Trees: http://game.worldoft...rt/+tank_trees/

8. How will tanks defend themselves from airstrikes when the 3 games are released?

·        As it has been stated many times, the three games will be independent from each other. It will not be possible to combine the threegames into one. The only part of these games that will be interconnected is theClan Wars. For the moment, we are still discussing how we will be able to combine the three games into one Clan Wars account.

9. What is the approximate ETA of World of Warplanes Beta?

·        Unfortunately, we cannot give you any ETA now, since the World of Warplanes project is on the Alpha testing stage.

10.  In what patch will the t110 be released?  Will we lose our t30 when it changes to a tank destroyer?

·        Introducing the French tanks is, for the moment, higher priority than updating the American tree, so we cannot answer this tillafter the 7.x patch. You will though be able to keep your T30 as a tank destroyer and receive the T110.

11.  Will the M103 come in the next patch? If not, will the T34 receive buffs in the meantime?

·        The upcoming update 7.0 is not a content patch, but a game mechanics patch. So we probably won’t include any tanks in it.  In each patch though we do add some tank characteristic changes, so it is possible that the T34 will receive some buffs.

12.  I would like a definitive time on when we can play with the French tanks.

·        Unfortunately we have some issues with multi-turret support and the automatic loading module for the French tanks. It is a very difficult feature to be implement and it has used up a lot of our time. The French tanks will for sure be added with 7.1 patch update, which will come out this November-December.

13.  Do you plan to offer any other payment methods, for example, to get gold with text messaging?

·        Yes, we are trying to expand the amount of partners we currently have. So we will add this payment method for sure at some point.

14.  Do you plan to go beyond 1954 and add more tiers?

·        No, we are not planning to expand the current timeframe of our game.

15.  Why do you insist on putting tank destroyers and SPG's into city maps. History shows these vehicles avoided cities and towns.

·        Every SPG can be useful in city maps. We are not planning to implement any kind of filters for maps.

16.  Are you planning on bringing Clan Wars out of Beta sometime?

·        Yes, for sure. After we unite all three servers.

17.  Are there any major changes (to CW) coming up?

·        Yes, we shared some of them recently.

18.  Will you ever add the ability to change your "in game" name? even if it would cost gold?

·        Yes it will be, but the development of this feature has low priority, so it won’t be implemented anytime soon.

19.  Will there be an official color blind mod? Or a customizable graphical user interface?

·        Yes, we are planning to implement this in the future. But for now this is low priority.

20.  Are wheeled armoured vehicles going to be added to World of Tanks? Like the Sdkfz 222, Puma, M8 Grayhound, or the Pantserwagen?

·        No, we are not planning to add any wheeled armoured vehicle because with current gameplay, they won’t find their place on the digital battlefields.

21.  Will you alter the matchmaking code sometime in the future to make battles a little more fair? I know a slew of people who wouldn't mind waiting an extra  minute or two just so they can have a good time. Grinding tier 6 is becoming very difficult when you have to fight t8-10 enemies.

·        Yes, we are constantly working on the matchmaking and soon we will create a special department specifically for this. According to the statistics and feedback they gather, matchmaking will be improved significantly.

22.  Will you eventually add daily doubles for credits like you do for experience points or will that be kept for special events only?

·        It’s kept for special events only, and we increase credit income for all battles during them and only for the first one. Secondly, we have these specials almost every weekend, so you can receive double credit every weekend for each first win on each of your tanks.

23.  When the German Second TD line will be out? And any other planned updates for this year?

·        We will add some in Q4 2011

24.  Will we ever be able to select which map we battle in, or at the very least type of map?

·        We are not planning to implement any map filters, because it will be a big issue for matchmaking system

25.  When for the multi-core support?

·        We will be implementing multi-core support as soon aspossible.

26.  Do you think you will add the Sherman Firefly?

·        It will probably be included in the British Tank Tree.

27.  CENTURION....CENTURION.....CENTURION.......When!?......The greatest tank ever!

·   It will be included with the rest of British tanks in Q2 2012.

28.  Have you noticed that the turrets of some tanks are misaligned from the center, a bit to the right, or left? (example, Panzer IV, VK 3601H). Where they like thishistorically? If not, will this be fixed?

·        The PzKpfw IV is made according to its historical ancestor and the VK 3601 (H) according to the blueprints.

29.  Is it possible to have a real time counter that shows the experience and credits you've made while playing?

·        We will rework the end battle statistics and it will include more information. But we are not planning to add this specific feature as it will cause extra workload on the server with only a few bonuses from implementing it.

30.  Will it be possible to have shells flying through buildings, and capable to hit tanks behind them (granted at lower velocity)?

·        No, such shells won’t be implemented in the game because covering is one of the key gameplay features.

31.  Will there be a matchmaker based on player statistics? One which takes into account what upgrades a tank has, etc?

·        The matchmaker system will be never be based on player statistics, but it will take into account the upgrades installed on the tanks, and increase/decrease balance weight according to that.

32.  Is there a plan to show all modules installed in the tank while in battle?

·        No, because there is no reasonable explanation to include this feature.

33.  When will tracers be put back in the game, if ever?

·        Yes, for sure. We are working on the best security system for the game files. Once implemented, we will return the tracers back. Since it is very difficult to develop, we cannot give you any ETA on this.

34.  Could therebe an Icon on the screen to signify whether the auto aim is on or off?

·        We will think about implementing this feature in the future.

35.  When will the American Christie tanks be released (most likely)?

·        We cannot give you any ETA on this, because we have alot of more tanks to be added to the game first.

36.  Will the Christie Tanks be faster than Tier 4, 5 light tanks or even the T2 light tank in WoT?

·        Probably only certain types of terrain.

37.  When will the VK3601(H) become a heavy tank?

·        When we implement the major part of announced changes for German tree.

38.  What tier(s) will the premium SPGs and TDs be?

·        Unfortunately, I cannot give you any information regarding this, but we will announce it one month before adding them to the game.

39.  Do you think you will ever put in ,where, if your tank is not destroyed, and after the game is over, you view it in your garage you could see all the holes/dings/scratches from the battle before you hit the repair button? I’m sure it is too much to show on dead tanks, but maybe ones that survived?

·        No, we are not planning to implement this, because it will affect server functionality and decrease server stability.

40.  Is WOT ever going to be available on gaming consoles like PS3 or Xbox-360?

·        We have no plans on trans-platforming our game to the consoles. But anything can happen!  

41.  Are you planning on adding Flamethrower Tanks/Turrets/Guns? They're close-combat tanks!

·        No, we are not planning to add such tanks because their main purpose was to struggle with infantry and we do not have this in-game.

42.  Are you planning on adding Storms to maps like sand storms, snow storms, rain storms, and etc?

·        Yes, we are planning to implement different weather effects. It will be implemented with other post-effects announced on Wargaming.TV

43.  Do you intend to activate the second gun on tanks like the Maus or E-100, or will the multi turret/gun feature be exclusively for french tanks?

·        We will activate second turret for all tanks, once we add this feature to the game

44.  We know the WoT accounts will be shared with WoWP and WoB. But if you are planning EU and US server like for WoT, will a player with a WoT account on the US/EU server be able to play on a different server than their current WoT server? Can you explain a bit how the roaming feature will work? Will people be able to play another server permanently and also join a clan on the EU server?

·        No, you won’t be able to join the server permanently.  You will visit it for sometime, but your main data will be stored on your server. If you wish, you will always play on the EU server, but your nickname will have, for example, US tag. Since Clan wars will be united for all three server, clans will be the same for all three servers. This means, that there won’t be a EU clan. The will be clan A, leader of which was registered on EU server. And you will be able to join this clan.



GeneralDirection #2 Posted Sep 28 2011 - 01:38

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So I just realized there's no real reason to lock this thread, but please post questions for Clans & Ultimate Conquest by clicking this link!

SeymoreGraves #3 Posted Sep 28 2011 - 01:53

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Nice!!!

Plumber_Story #4 Posted Sep 28 2011 - 02:07

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Where are the results to the 'Design Your American Tank Contest'?
I really want to see them!

Drakenred #5 Posted Sep 28 2011 - 02:24

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When will we be getting the British tank subforums, (and on a related note) also when will you open up a section for WoP and WoBs?

Drakenred #6 Posted Sep 28 2011 - 02:26

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as for the tank guns being offcenter, that was not realy that unusual in that many tanks had to somehow cram the gun, and the gun sights, and a coaxle gun in the turret. Im not sure if that was the case with thoes two tanks but offcenter guns were not unusual.

psychokraut #7 Posted Sep 28 2011 - 02:28

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Will really big tanks ever be allowed to break through brick buildings like the ones on Himmelsdorf? Maybe with some damage for having a brick building fall on your tank?

psychokraut #8 Posted Sep 28 2011 - 02:29

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Will their ever be bigger maps, and if so will these maps have more players on each team?

psychokraut #9 Posted Sep 28 2011 - 02:35

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Will arty ever get a sort of bombardment mode, where they can shoot faster but with worse aim or weaker shots?

LanceLange #10 Posted Sep 28 2011 - 02:38

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39. Do you think you will ever put in ,where, if your tank is not destroyed, and after the game is over, you view it in your garage you could see all the holes/dings/scratches from the battle before you hit the repair button? I’m sure it is too much to show on dead tanks, but maybe ones that survived?

· No, we are not planning to implement this, because it will affect server functionality and decrease server stability.

I don't understand this part.  If you don't have it set to automatically repair, you do see your tank in damaged state.  Am I missing something here?

xIRONx #11 Posted Sep 28 2011 - 02:43

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why the game has no deathmatch?

ThatTrafficCone #12 Posted Sep 28 2011 - 02:47

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I have not encountered this myself, so it may already be in the game. Can there or will there be the ability for collateral damage? Like when a shell goes straight through one tank and into another.

PzmkIV #13 Posted Sep 28 2011 - 02:57

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Will you please look at the repair cost of the T40 American TD. Cost is way out of line with the other tier 4 TD's. One match cost me over 3800 credits to repair. thnxs

halo_117 #14 Posted Sep 28 2011 - 02:59

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Quote

Are there any machine guns in the game?

Tanks have machine guns installed on them, but as long as there is no infantry, there’s no need to use them in battles, because even the most powerful machine gun is not capable of penetrating armor of a decent tank. Infantry will be implemented further on.[

In your FAQ, (http://game.worldoft....com/faq-page/2) It says you are going to add infantry into the game. Is this still planned?

Kod111 #15 Posted Sep 28 2011 - 02:59

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View PostxIRONx, on Sep 28 2011 - 02:43, said:

why the game has no deathmatch?
how will that work? its like already deathmatch

1st.how will the M3 lee actually be good even with the 2nd gun... i dont think it will pen anything in its tier... (HE?)

2nd. what is wrong with th CWs map? its all blue and have the same clan symbol... ahh drrrr.PNG

View PostTE5LA, on Sep 01 2011 - 02:25, said:

I'd like to see more colors in the tech trees.  Something like:

Green = Not Researched
Tan = Researched but not purchased
Blue = Purchased
Red = Mounted

Just think it'd be easier to quickly know where you stand.

Oh yeah, though I'm sure how possible this is:

Tank skins that others see  :Smile_great:


Noah56 #16 Posted Sep 28 2011 - 03:17

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39. Do you think you will ever put in ,where, if your tank is not destroyed, and after the game is over, you view it in your garage you could see all the holes/dings/scratches from the battle before you hit the repair button? I’m sure it is too much to show on dead tanks, but maybe ones that survived?

· No, we are not planning to implement this, because it will affect server functionality and decrease server stability.


I know this isn't very close to this question but will you think of releasing a function where you take 3-4 tanks into the field and as one dies another respawns and you can drive that around until you have no more alive tanks?

pooky #17 Posted Sep 28 2011 - 03:17

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View PostGeneralDirection, on Sep 28 2011 - 01:07, said:

21. Will you alter the matchmaking code sometime in the future to make battles a little more fair? I know a slew of people who wouldn't mind waiting an extra minute or two just so they can have a good time. Grinding tier 6 is becoming very difficult when you have to fight t8-10 enemies.

· Yes, we are constantly working on the matchmaking and soon we will create a special department specifically for this. According to the statistics and feedback they gather, matchmaking will be improved significantly.

lol, you don't need a new department to fix the matchmaker it's actually really easy. Just narrow the tier spread to +1/-1, TD and SPG are valued at +1 their actual tier. Limit max of 2 SPG per game. Done.

That said, any improvements will be greatly appreciated in that respect.

Kod111 #18 Posted Sep 28 2011 - 03:19

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View Postpooky, on Sep 28 2011 - 03:17, said:

lol, you don't need a new department to fix the matchmaker it's actually really easy. Just narrow the tier spread to +1/-1, TD and SPG are valued at +1 their actual tier. Limit max of 2 SPG per game. Done.

That said, any improvements will be greatly appreciated in that respect.

no because they you will constantly fight the same tanks over and over again... really boring

RogerWilco65 #19 Posted Sep 28 2011 - 03:51

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View PostKod111, on Sep 28 2011 - 03:19, said:

no because they you will constantly fight the same tanks over and over again... really boring

So is fighting tanks 3-4 tiers over you.....

pooky #20 Posted Sep 28 2011 - 03:59

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View PostKod111, on Sep 28 2011 - 03:19, said:

no because they you will constantly fight the same tanks over and over again... really boring

They're adding french and british tanks at some point which will help improve the diversity of tanks. Besides I would much rather suffer less diversity of tanks to have players on a more even footing in battles. Having unmatched tanks 3-4 tiers apart where the higher tank is near godlike and the lower tank can barely scratch the enemy doesn't make for good gameplay.

If by diversity you mean 'some easy lower tier tanks for me to kill' then that is pointless.

Fighting against tanks several tiers higher than you that you can barely damage is far more boring than fighting the same tanks over and over again. In the latter, at least if tanks are evenly matched it comes down to skill and not matchmaking.




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