Jump to content


I'm soooo sick of blow outs & lag spikes

MM match maker blow outs roll stomps

  • Please log in to reply
10 replies to this topic

iDestroya #1 Posted Mar 18 2020 - 20:18

    Captain

  • Players
  • 58581 battles
  • 1,106
  • [LMAO] LMAO
  • Member since:
    06-06-2011
There's just too many. Wins or losses. Everything's 15-3 or 1-15.  And what's with the lag spikes right now????  Every match every few minutes every thing goes hay wire. my gun doesn't go where I'm aiming, my tank doesn't stop when I hit the brake. Doesn't turn when I press left or right. Oh joy.

jst2gr8 #2 Posted Mar 18 2020 - 20:26

    Captain

  • Players
  • 72100 battles
  • 1,977
  • [CRZY] CRZY
  • Member since:
    04-26-2011
It is fun to complain without a solution. 

NeatoMan #3 Posted Mar 18 2020 - 20:32

    Major

  • Players
  • 30110 battles
  • 22,142
  • [ROXY] ROXY
  • Member since:
    06-28-2011
yep, the lag sucks. 

GenErwinRommel #4 Posted Mar 18 2020 - 20:39

    Staff sergeant

  • Players
  • 76659 battles
  • 424
  • [CATF] CATF
  • Member since:
    08-04-2012

im sick of winning coupons that next to useless

hey serb take your coupons and shove them up your [edited]


Edited by DomoSapien, Mar 18 2020 - 22:07.
Profanity


Gothraul #5 Posted Mar 18 2020 - 21:16

    Major

  • -Players-
  • 2844 battles
  • 6,319
  • [J0LLY] J0LLY
  • Member since:
    11-17-2014
This is what the game has come to in 2020 and there is nothing that normal to good players can do aside from changing what tanks they play to compensate like playing the 279e in platoons ect.

My_Name_Is_Nobody_ #6 Posted Mar 18 2020 - 21:25

    Staff sergeant

  • -Players-
  • 9455 battles
  • 463
  • Member since:
    07-13-2018
blow outs, I am fine with them. It happens. Lag spikes, they're bad, yeah.

SquishySupreme #7 Posted Mar 19 2020 - 00:47

    Captain

  • -Players-
  • 4481 battles
  • 1,089
  • Member since:
    10-29-2018
Wargaming by design has to incentivise people to pay their salaries.  If FTP was 100% as good as pay to win, they would be homeless in a couple of months.

The blow-outs are designed to force you to have premium time to not lose credits, premium tanks to do better, and to use premium ammo more often.  They want as many matches per hour and as much frustration as is reasonable without the players quitting among FTP accounts.

VooDooKobra #8 Posted Mar 19 2020 - 01:09

    Major

  • Players
  • 10312 battles
  • 6,962
  • [W-UN2] W-UN2
  • Member since:
    04-23-2011

View PostSquishySupreme, on Mar 18 2020 - 16:47, said:

Wargaming by design has to incentivise people to pay their salaries.  If FTP was 100% as good as pay to win, they would be homeless in a couple of months.

The blow-outs are designed to force you to have premium time to not lose credits, premium tanks to do better, and to use premium ammo more often.  They want as many matches per hour and as much frustration as is reasonable without the players quitting among FTP accounts.

and yet none of what you think they are forcing you to have has any impact on blowouts.  its a single death game, thats it 



omi5cron #9 Posted Mar 19 2020 - 01:31

    Major

  • Players
  • 27104 battles
  • 6,156
  • Member since:
    04-01-2013
the lagging today was weird,but no real blowouts (maybe 1... i lied). blowouts are separate from lag spikes...however you cant really control EITHER of them. just hope for the best.

LOL_i_CLICKED_u #10 Posted Mar 19 2020 - 01:38

    First lieutenant

  • Players
  • 32323 battles
  • 590
  • Member since:
    06-02-2013

View PostVooDooKobra, on Mar 19 2020 - 00:09, said:

and yet none of what you think they are forcing you to have has any impact on blowouts.  its a single death game, thats it 


There weren't blowouts this bad in the earlier years of this game. So no, it isn't the single death game that's causing this.



VooDooKobra #11 Posted Mar 19 2020 - 02:05

    Major

  • Players
  • 10312 battles
  • 6,962
  • [W-UN2] W-UN2
  • Member since:
    04-23-2011

View PostLOL_i_CLICKED_u, on Mar 18 2020 - 17:38, said:


There weren't blowouts this bad in the earlier years of this game. So no, it isn't the single death game that's causing this.

so what you are saying is that back when one side could have more top tier, back when one side could have more heavies.  back when you could have any number of arty. there were less blowouts?  back when most people have 2 player platoons instead of three there were less blowouts?

 

why are we trying to balance the game then, its clear we need to go back to the chaos it was

 

tbh i cant remember how blowouts were back then so i cannot confirm or deny your position.  may have to look up old game vids from yourtube.  especially when there was no balancing by skill back then either


Edited by VooDooKobra, Mar 19 2020 - 02:06.





1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users