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Stupid Question about RNG Value

rng skirmish team battles

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BaconMeLoveIt #1 Posted Jun 28 2020 - 23:44

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Is the RNG value set on Random Battles game mode the same with Team Battles and Skirmishes game modes?

 

Or does Team Battles and Skirmishes game mode have a lower RNG value?

 

Thanks!



Enfilade_ #2 Posted Jun 28 2020 - 23:49

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Its the same no matter what, +/-25%



BaconMeLoveIt #3 Posted Jun 28 2020 - 23:52

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View PostEnfilade_, on Jun 28 2020 - 14:49, said:

Its the same no matter what, +/-25%

 

:ohmy: Isn't that a bit too high of a value?



Burhead06 #4 Posted Jun 28 2020 - 23:56

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View PostBaconMeLoveIt, on Jun 28 2020 - 22:52, said:

 

:ohmy: Isn't that a bit too high of a value?

i'd agree its too high of a value , but it is what it is.

theres a large group of people that think it should be lowered to +/- 10% if that.



GeorgePreddy #5 Posted Jun 29 2020 - 00:08

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View PostBaconMeLoveIt, on Jun 28 2020 - 19:52, said:

 

:ohmy: Isn't that a bit too high of a value?

 

Actually it's less than +/-25%. For both pen & dmg it is only +/-10% for 67% of all shots and +/-11 to 25% for the remaining third. That's much better than a straight +/-25% which most players believe to be true.

 

It is the same for every gun, tank, class, battle mode, battle, player, team etc. and is generated at the time of each individual shot.

 

 

 

 

 

 

 



POLIZEI110 #6 Posted Jun 29 2020 - 01:06

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View PostBaconMeLoveIt, on Jun 28 2020 - 22:52, said:

 

:ohmy: Isn't that a bit too high of a value?


Of course it is, what do you think causes these massive blowout loses and wins.....aka rigged bs?!!!



bake3020 #7 Posted Jun 29 2020 - 01:34

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View PostGeorgePreddy, on Jun 28 2020 - 23:08, said:

 

Actually it's less than +/-25%. For both pen & dmg it is only +/-10% for 67% of all shots and +/-11 to 25% for the remaining third. That's much better than a straight +/-25% which most players believe to be true.

 

It is the same for every gun, tank, class, battle mode, battle, player, team etc. and is generated at the time of each individual shot.

 

 

 

 

 

 

 


This, according to the First book of Preddy, chapter 21, verse 10.



Woland #8 Posted Jun 29 2020 - 01:34

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View PostGeorgePreddy, on Jun 28 2020 - 17:08, said:

 

Actually it's less than +/-25%. For both pen & dmg it is only +/-10% for 67% of all shots and +/-11 to 25% for the remaining third. That's much better than a straight +/-25% which most players believe to be true.

 

It is the same for every gun, tank, class, battle mode, battle, player, team etc. and is generated at the time of each individual shot.

 

 

 

 

 

 

 

 

It is generated at each shot?

how is the +/- 10 or +/-25 decided?

 



Ndtm #9 Posted Jun 29 2020 - 01:50

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View PostGeorgePreddy, on Jun 29 2020 - 00:08, said:

 

Actually it's less than +/-25%. For both pen & dmg it is only +/-10% for 67% of all shots and +/-11 to 25% for the remaining third. That's much better than a straight +/-25% which most players believe to be true.

 

It is the same for every gun, tank, class, battle mode, battle, player, team etc. and is generated at the time of each individual shot.

Say what now? i know dispersion uses a normal distribution curve.. but i can't say i've ever seen anything stating that pen and damage does too..



_W_R_A_I_T_H_ #10 Posted Jun 29 2020 - 01:58

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View PostGeorgePreddy, on Jun 29 2020 - 00:08, said:

 

Actually it's less than +/-25%. For both pen & dmg it is only +/-10% for 67% of all shots and +/-11 to 25% for the remaining third. That's much better than a straight +/-25% which most players believe to be true.

 

It is the same for every gun, tank, class, battle mode, battle, player, team etc. and is generated at the time of each individual shot.

 

 

 

 

 

 

 

 

This is completely and utterly wrong. 



_W_R_A_I_T_H_ #11 Posted Jun 29 2020 - 02:00

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View PostBaconMeLoveIt, on Jun 28 2020 - 23:52, said:

 

:ohmy: Isn't that a bit too high of a value?

View PostPOLIZEI110, on Jun 29 2020 - 01:06, said:


Of course it is, what do you think causes these massive blowout loses and wins.....aka rigged bs?!!!

 

I like 25% RNG, but what you both forget it that you get 25% good or bad RNG, it's not just all bad for YOU PERSONALLY.  

 

What this means is that you can have a 25% chance to have more pen or 25% chance for less pen or alpha so RNG is good and bad for YOU, not just always bad and since it's a straight roll of the dice it all evens out in the end so your good and bad RNG will always equal out.  Remember also, the penetration indicator can be wrong if you roll high or low so you can pen shots even if it says you can't if you know a high roll will pen.  

 

RNG does not affect winning or losing, at all.  If you take away RNG the games will be identical, but more dull and boring because there are no high or low alpha rolls so mix it up as it is in real life. 

 

Remember, this is NOT a competitive game.  It is only played for fun so RNG does not matter at all. 


Edited by _W_R_A_I_T_H_, Jun 29 2020 - 02:06.


spud_tuber #12 Posted Jun 29 2020 - 02:06

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View PostNdtm, on Jun 28 2020 - 18:50, said:

Say what now? i know dispersion uses a normal distribution curve.. but i can't say i've ever seen anything stating that pen and damage does too..

I've seen a few player experiments that at strongly suggested damage was,  at least.   Unfortunately, I didn't keep links to them.

 

There's really only one reason I even remember seeing them, and that was because of weird artifact of the way WG truncated the distribution.   Basically, their experiment showed that one is more like to roll max and min damage than any other single damage number.  The listed nominal damage was the next most common value, and the peak of a otherwise normal distribution (iirc, the testers said it looked like the distribution from -25 to +25 contained 2 sigma, and WG had taken everything that was supposed to be beyond 2 sigma and piled it on the outermost possibility)



I_QQ_4_U #13 Posted Jun 29 2020 - 02:11

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View PostPOLIZEI110, on Jun 29 2020 - 01:06, said:


Of course it is, what do you think causes these massive blowout loses and wins.....aka rigged bs?!!!

 

Uh, you do know what rigged means right? RNG can effect the outcome of games but it's only one of the factors and a small one at that.







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