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Tanks not worth using: Unfair cost to operate!

costs too much

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X_Saguaro #1 Posted Sep 02 2020 - 19:26

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I have several tanks which I really like, but have stopped using - as they just 'cost too much' to operate vs what you gain even when performing really well in battle with them. They always result in a negative drain on 'credits'.

Likely the number one violator in this regard, is the Renault UE 57. A really enjoyable little tank to do battle with, but NEVER results in a positive credit win.... to the point where frankly, WoT should be making adjustments. In five to ten battles, you will go through 150-300,000 credits depending on your liberal use of gold shells, or just being a bit heavy on the trigger. Really not a fair result.

Similar player loss issues result from a host of tanks. The FCM 36 Pak 40 / the FV series tanks, and AMD/AMX and FCM can have painful results as well.

What are others seeing as far as 'credit loss' vs winning tanks? I usually 'stock up' on credits using my T26E4 Super Pershing, and then lose it all again playing from my list above... It just seems we should be able to play WoT without so much loss of credit on many tanks.



_Eiji #2 Posted Sep 02 2020 - 19:28

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its a tier 3, how and why are you spamming gold in it that's just stupid



X_Saguaro #3 Posted Sep 02 2020 - 19:31

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I'm not... and that's NOT the point. You can battle with only regular shells and still lose your credit 'shirt'. 

Floppytacos_ #4 Posted Sep 02 2020 - 19:33

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yeah, so, theres this thing called aiming. I'd really recommend that you try this out, once you start aiming you wont have to spam gold. Secondly, why the f*** are you spamming gold at tier 3????

Allf #5 Posted Sep 02 2020 - 19:38

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I know its hard to accept the fact you are wrong, but the reality is you are the issue. Not UE 57.

It takes special kind of skill to lose money in tier 3 but you must be doing multiple things wrong to get to that result.

Edited by Allf, Sep 02 2020 - 19:38.


X_Saguaro #6 Posted Sep 02 2020 - 19:38

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Maybe you three need to learn to read past the first sentence of a forum post.... it has nothing to to with using gold.

 

If you doubt me, try using a UE57 for a while, and see how long you tolerate the losses.

 

I usually have more than one kill in each battle... not a newbie here. Just responding to true research...


Edited by X_Saguaro, Sep 02 2020 - 19:39.


Markd73 #7 Posted Sep 02 2020 - 19:38

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View PostX_Saguaro, on Sep 02 2020 - 18:26, said:

I have several tanks which I really like, but have stopped using - as they just 'cost too much' to operate vs what you gain even when performing really well in battle with them. They always result in a negative drain on 'credits'.

Likely the number one violator in this regard, is the Renault UE 57. A really enjoyable little tank to do battle with, but NEVER results in a positive credit win.... to the point where frankly, WoT should be making adjustments. In five to ten battles, you will go through 150-300,000 credits depending on your liberal use of gold shells, or just being a bit heavy on the trigger. Really not a fair result.

Similar player loss issues result from a host of tanks. The FCM 36 Pak 40 / the FV series tanks, and AMD/AMX and FCM can have painful results as well.

What are others seeing as far as 'credit loss' vs winning tanks? I usually 'stock up' on credits using my T26E4 Super Pershing, and then lose it all again playing from my list above... It just seems we should be able to play WoT without so much loss of credit on many tanks.

 

Credits are tied to damage, tier and the tier of the enemy you are shooting. Maybe do more than your average damage of 305.68 at your average tier of 5.6?

 

You are only doing an average of 508 damage in the 645 games that you have in your Super Pershing. Maybe try to at least do your own HP in damage to earn more credits.

 

Sounds more like EBKAC to me.

 

 


Edited by Markd73, Sep 02 2020 - 19:41.


Floppytacos_ #8 Posted Sep 02 2020 - 19:45

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View PostX_Saguaro, on Sep 02 2020 - 18:38, said:

Maybe you three need to learn to read past the first sentence of a forum post.... it has nothing to to with using gold.

 

If you doubt me, try using a UE57 for a while, and see how long you tolerate the losses.

 

I usually have more than one kill in each battle... not a newbie here. Just responding to true research...

i dont ever intend on playing any tank below the tier of 8, but i know for a fact, that it is literally impossible to lose credits at tier 3 unless youre using gold and/or food. 



dagengster #9 Posted Sep 02 2020 - 19:49

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View PostX_Saguaro, on Sep 02 2020 - 18:38, said:

Maybe you three need to learn to read past the first sentence of a forum post.... it has nothing to to with using gold.

 

Are you using consumables like food or large repair kits? Posting a picture of your post battle page with the credits detail can help us figure out whats costing you so much. I have played the tank on my free to play account and dont think Ive ever lost credits with it... or any other tier 3 for that matter.



_Eiji #10 Posted Sep 02 2020 - 19:51

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you lose credits because you do not do well in the game, 1 kill does not automatically make you 10000000 credits this is just stupid 

View PostX_Saguaro, on Sep 02 2020 - 19:38, said:

Maybe you three need to learn to read past the first sentence of a forum post.... it has nothing to to with using gold.

 

If you doubt me, try using a UE57 for a while, and see how long you tolerate the losses.

 

I usually have more than one kill in each battle... not a newbie here. Just responding to true research...

 



Necrophore #11 Posted Sep 02 2020 - 19:55

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A full ammo load for the UE 57 is 5625 silver, and that's after holding the trigger down for six minutes. If you're losing money, it's not from shooting the gun.

ArmorStorm #12 Posted Sep 02 2020 - 20:07

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View PostX_Saguaro, on Sep 02 2020 - 12:31, said:

I'm not... and that's NOT the point. You can battle with only regular shells and still lose your credit 'shirt'. 


Lol, no I can’t.  YOU might be bad enough at shooting to lose credits on that but for those of us not burning premium ammo/consumables AND actually landing a few hits, no we don’t lose credits. 



Burning_Haggis #13 Posted Sep 02 2020 - 20:12

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lost credits spamming gold in the FCM36 pk40?   lol, at that point you lost me

ArmorStorm #14 Posted Sep 02 2020 - 20:26

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Helpful answer:  every shot you take, every consumable you use and repairs cost credits while doing damage earns credits and winning a battle gives you a bonus to credits earned.  
 

So, take more good shots, don’t take bad ones, never use premium consumables outside of Clan Wars, avoid taking damage/dying if you can AND help your team win.  If you do these things you WILL never lose credits in a low tier premium vehicle. 



__Worm__ #15 Posted Sep 02 2020 - 20:37

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Hey OP ....

 

there are some really sound suggestions here knock the chip off your shoulder and make it work.



LeaveIT2Beaver #16 Posted Sep 02 2020 - 20:38

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all arty

SKREEBUS #17 Posted Sep 02 2020 - 20:45

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Lol I'm not sure these were the responses the OP wanted. I mean if you cant seal club with 19k battles in, then I'm sure that the credit loss is 100% not the tanks fault there. There are tanks at higher tiers that suffer what you are talking about, but the fact you led off by saying you seal club is why you are getting the responses you got.

SquishySupreme #18 Posted Sep 02 2020 - 20:50

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If you are clubbing, you should lose 200K a match.  In fact, gold ammo should be disabled entirely until T6, IMO.  That you can have better crew, better bond equipment, consumables, and gold ammo versus players who have 80% crews and are learning the game is unethical.  

Projectile_Misfired #19 Posted Sep 02 2020 - 20:59

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View PostX_Saguaro, on Sep 02 2020 - 18:26, said:

I have several tanks which I really like, but have stopped using - as they just 'cost too much' to operate vs what you gain even when performing really well in battle with them. They always result in a negative drain on 'credits'.

Likely the number one violator in this regard, is the Renault UE 57. A really enjoyable little tank to do battle with, but NEVER results in a positive credit win.... to the point where frankly, WoT should be making adjustments. In five to ten battles, you will go through 150-300,000 credits depending on your liberal use of gold shells, or just being a bit heavy on the trigger. Really not a fair result.

Similar player loss issues result from a host of tanks. The FCM 36 Pak 40 / the FV series tanks, and AMD/AMX and FCM can have painful results as well.

What are others seeing as far as 'credit loss' vs winning tanks? I usually 'stock up' on credits using my T26E4 Super Pershing, and then lose it all again playing from my list above... It just seems we should be able to play WoT without so much loss of credit on many tanks.

You are pretty much on-point OP (depending on the tier, it could cost even more). But, you've actually found what is truly causing the issues you're having in making Credits. 

Try limiting the load-out of Premium ammo in your tanks BEFORE entering a match. Then, ONLY use it when you either CAN'T pen an enemy tank or you've used up the other ammo and it's the only thing you have left.



Scorpiany #20 Posted Sep 02 2020 - 21:42

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While the cost of Premium ammo at low Tiers is too high, I don't understand why you're grinding credits in a Super Pershing (which needs APCR to really be competitive), but then using APCR in low-Tier TD's with really high penetration to begin with that can use AP shells just fine.

 

I do understand what you're saying - My favorite go-to fun tank used to be the MT-25 with the 37mm autoloader... APCR was an absolute requirement for that gun, but the cost made it very prohibitive to play more than just a few battles in every now and then... But APCR should really only be used on tanks where they need it to shine, or where you want to be competitive in. Using APCR on tanks that are designed to be low-cost, fun tanks to play, like those TD's you mentioned, seems somewhat unreasonable to me.






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