ElijahDoLittle, on Jan 13 2021 - 06:47, said:
I don't know, on the SA server with bots the teams are 8 vs 8 I believe. It's very difficult to get masteries with that few opponents? I could be wrong.
There is a greater potential on the NA server.
I had done a little testing to this effect recently. Generally, I'd say the results can be a mixed bag. On the one hand, reduced teams of only 8-10 per side limits the total farmable HP you can score, but the bots are easy to handle. With increased HP at the low tiers, you really only need a few kills to walk away with a decent score. The one annoying thing the bots do is that they'll back away from you and try to take cover, forcing you to chase after them (and usually end up in a human's kill-zone).
The interesting thing is that unlike normal WoT gameplay is that there's a meaningful choice between prioritizing the bots, or instead trying to sneak up on the enemy humans while they're distracted by their own farming. Likewise you should expect they'll be gunning for you in return, so farm with caution. Coming up with a new set of tactics for this 'mode' can actually be sort of refreshing.
However, the big downside of playing in SA is that if you get ganked by the humans, you're no better off than just playing NA in the first place. Certain roles really just don't work well if you're racing to kill bots faster than the other guy. If he has a tank that can actively brawl while you don't, it'll be very hard to either out-farm him or assassinate him.
Specifically when talking about whether this is a threat to the ace tanker, MOE, wn8, or other scoring metrics, my position is that yes, it absolutely is. The top scores will always be made in 15v15 games, but the SA format of 10v10 with 7 enemy bots to farm, its way easier to consistently walk away with scores well above what's normal for NA. Some roles (scouting for instance) will suffer in SA, but the likelihood of ending up in an ace tanker scenario is still much higher than in NA.