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Incoming: First round of HE Shells sandbox test results


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RagnarokBazil #101 Posted Feb 22 2021 - 11:16

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View PostGato_00, on Feb 20 2021 - 19:35, said:

Didn’t even bother about the test.

Its cristal clear to me, that WG and its staff of developers will break the rules of physics just with before hand know consequences.

The update is just crappy and finally converts HE ammo into Heat ammo, a general nerf of a bunch of tanks. 

Last time they implemented changes, that soon after were corrected, I stopped playing for 2 years. Now I was recently coming back just to watch this new abomination.

Lucky for me, I’ve never paid again a year of subscription with you for this reasons. Crappy decisitions WG.  

Good bye to my beloved Fv 183.

 

Premiums and reward tanks might not get the change >>



AllMyHomiesHateArty #102 Posted Feb 22 2021 - 17:50

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All the changes are good. I really like them. Good job WG for implementing good changes. Now we just need an Arty de-buff. 

Kharah_reppinNLD #103 Posted Feb 23 2021 - 00:04

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View Postlatvius, on Feb 19 2021 - 21:06, said:

No problem with premium shells?  Are you joking, yeah it's no problem if you are fine with full gold spam.  Kettle calling the pot black in the second sentence.  The brainless are also the ones shooting full gold, because der her it does more damage so to keep my stats as pretty as the next player I shoot gold...

 

Couldn't be more wrong if you tried.

 



Kharah_reppinNLD #104 Posted Feb 23 2021 - 00:07

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View PostDVK9, on Feb 20 2021 - 17:22, said:

What people here forget is that NA players do not count in the grand scheme of things.

The majority of the player base is in mother Russia and those people are the 70% who liked the changes.

They liked the changes because they did not use HE at all in the testing.

 

Again I will repeat. WG if you really wanted to test HE you would have removed all the rounds but the pure HE.

Then your top 10 awards would have been ok.

 

If only HE was fired in high tier tanks every game would end in a draw because there's too little shells on an entire team of tanks to deal with ~20k-30k HP.



Omega_Weapon #105 Posted Feb 23 2021 - 03:04

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View PostKharah_reppinNLD, on Feb 22 2021 - 18:07, said:

If only HE was fired in high tier tanks every game would end in a draw because there's too little shells on an entire team of tanks to deal with ~20k-30k HP.

 

Yeah, but its a test server. The stats do not carry over to the real game so is winning really important? It would have been a much better test of HE if everybody actually used HE.



Kharah_reppinNLD #106 Posted Feb 23 2021 - 09:50

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View PostOmega_Weapon, on Feb 23 2021 - 04:04, said:

 

Yeah, but its a test server. The stats do not carry over to the real game so is winning really important? It would have been a much better test of HE if everybody actually used HE.

 

I'd rather not have every game take 15 minutes.



TalonNail #107 Posted Feb 23 2021 - 16:11

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View PostKharah_reppinNLD, on Feb 23 2021 - 03:50, said:

 

I'd rather not have every game take 15 minutes.

The test server was about the new HE shells it should only been about the HE shells and if you didn't want to play 15 min long games then don't play the test server. Maybe they could of made the battles 10 mins long but the thing is almost no one was firing HE on the sandbox and if you did you were doing almost no damage so it was way harder getting into the top 10 exp on a team to get the tokens.



MajorDistraction #108 Posted Feb 24 2021 - 17:33

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Or simply let people earn tokens by firing HE. Some people will use AP because they want it to die, others will use HE to earn rewards. 

Rommelbru #109 Posted Feb 24 2021 - 21:33

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I Hate what they are doing, I love Derp tanks. please don't take the fun away from my KV-2 and Pz. IV H. :(

TraAstolfo #110 Posted Feb 27 2021 - 02:37

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I like the idea of HE balancing, but I believe that a small buff to damage or pen on DERP tank guns that don't have AP or APCR abilities would be nice. With this balancing, those tanks that can only use HE are heavily outmatched by various tanks that are not limited to it. If you compare the Type 5 heavy's and Sheridans DERP guns to the E100 with top gun or the Rinoceronte, they are both outclassed. the E100 using HE, for example, has the same reload as the Type 5 but aims .19 seconds faster with .10 less dispersion, 50 more damage, and 10 more pen. The Rino has less damage, but over 50 more pen than the Type 5, and that's on an improved autoloader which aims .86 seconds faster with 16 less dispersion than the Type 5. the Sheridan doesn't fare any better than the Type 5, only beating it by 10 damage and 1 pen at the cost of being .38 seconds slower to aim and.03 more dispersion, however, it's on a light tank so its poor handling is definitely justified, but the firepower of the Type 5 and the Sheridan just can't keep up with multiple other tanks that have the ability to use AP or APCR on their guns.



ShadowAssault #111 Posted Mar 18 2021 - 04:20

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1. Pease leave the "Camera mechanic" alone.  It keeps disorienting me every time I scroll my wheel to get in close. It messing up my focus and makes me feeling queasy since its so random and does it by itself. .  IF I want to switch arti camera modes, I can do it manually like I have been doing.  Certain situations call for one view over another.  

2. The tracer are way too bright.  There are times where arti is doing a last stand and claim victory, due to the enemy not paying attention.

3. All HE should be allowed to damage internam modules and crew. It is an explosion after all.

4,  Accuracy seemed nerfed, Bu tit coudl me be, since my top arti is T9 Soviet.






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