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[Mechanics] WoT Camo and Vision Mechanics Guide


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Poll: [Mechanics] WoT Camo and Vision Mechanics Guide (457 members have cast votes)

Would you like a hug?

  1. Yes (350 votes [76.59%])

    Percentage of vote: 76.59%

  2. No (107 votes [23.41%])

    Percentage of vote: 23.41%

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Satans_Choice #41 Posted Feb 18 2012 - 04:28

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View PostKidK, on Feb 18 2012 - 04:06, said:

More BS from WoT!
Just to try & cover there mistakes!

Yeah its either a Hack or World Of Tanks coders don't know what the heck there doing.
And you always get people posting info on how the targeting system & camo work.
Its a joke when a tank is in clear Veiw at 200meters or less and they just vanish.
But yet they can still see you and continue to shoot. And they ony re-appear after you die.

Like the program W5 had this hackers group called Anonymous....And in there own words they said...There isn't a computer program that can't be hacked into!
And all these renta Mods claim different LOL!

Shukka #42 Posted Mar 02 2012 - 20:09

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Really good read, I think everyone that plays needs to read this information, that way it can cut down in the Whine and Cheese show that goes on in game.

Keulz #43 Posted Mar 02 2012 - 23:16

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During a discussion with one dev on eu forum, he told me that 100% camo skill on all crew gives 75% in camo bonus, not 50% like i understand you say.

So basically, with maxed crew camo and camo net, you improve by 100% your camo while standing.

Unless he was mistanking himself, which still can happen.

THORNS #44 Posted Mar 02 2012 - 23:20

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You can do all the threads you want and explain the way you preffer with lots of fancy formulas, the reality is that it simply doesn't work that way, a couple of days ago I had a IS4 shooting me at 15 m and couldn't spot him. I was at full health.

Keulz #45 Posted Mar 02 2012 - 23:22

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View PostTHORNS, on Mar 02 2012 - 23:20, said:

You can do all the threads you want and explain the way you preffer with lots of fancy formulas, the reality is that it simply doesn't work that way, a couple of days ago I had a IS4 shooting me at 15 m and couldn't spot him. I was at full health.
Maube you could upload your replay, because i know many saying that kind of stuff but they were just lame at estimating distances...

THORNS #46 Posted Mar 02 2012 - 23:25

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View PostKeulz, on Mar 02 2012 - 23:22, said:

Maube you could upload your replay, because i know many saying that kind of stuff but they were just lame at estimating distances...

Sorry I dont have any, I should begin to record them  <_< , but I estimated that the distance was enough to fit 2 tanks. Very close. Maybe my client is broken, I have a couple mods installed, it really made me mad lol

Keulz #47 Posted Mar 02 2012 - 23:35

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View PostTHORNS, on Mar 02 2012 - 23:25, said:

Sorry I dont have any, I should begin to record them  <_< , but I estimated that the distance was enough to fit 2 tanks. Very close. Maybe my client is broken, I have a couple mods installed, it really made me mad lol
Replays are 1.3Mo max, keep them.

What you're talking about could result of paquet loss.

Since cbt, i've something like 15k battles, i never experienced that.

THORNS #48 Posted Mar 02 2012 - 23:41

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View PostKeulz, on Mar 02 2012 - 23:35, said:

Replays are 1.3Mo max, keep them.

What you're talking about could result of paquet loss.

Since cbt, i've something like 15k battles, i never experienced that.

Well I do have a considerable latency (averaging 220 ms), maybe I'm losing packets and I dont notice.

krungol #49 Posted Mar 07 2012 - 14:05

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50 ms remark is BS.. been proven to many times tanks not showing up.

StriplingWarrior #50 Posted Mar 07 2012 - 17:06

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Since CBT, in near more than 10k battles I have never had any tank uncloak within the 50M.  Warping tanks, sure, but that is packet loss.  Tanks that I THINK should have been spotted when they fire, absolutely.  Never had a tank uncloak at less than 50M distance.

Even as I write this I think about the vision checking system and the one second check.  A T-50-2 can cover a lot of ground in half of a second.  Perhaps this is the problem?

Keulz #51 Posted Mar 07 2012 - 17:11

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View PostStriplingWarrior, on Mar 07 2012 - 17:06, said:

Since CBT, in near more than 10k battles I have never had any tank uncloak within the 50M.  Warping tanks, sure, but that is packet loss.  Tanks that I THINK should have been spotted when they fire, absolutely.  Never had a tank uncloak at less than 50M distance.

Even as I write this I think about the vision checking system and the one second check.  A T-50-2 can cover a lot of ground in half of a second.  Perhaps this is the problem?
Neither did i. (10k since the release, 5k in the CBT)

The only weird thing is one time, i was rushing on lakeville and a tank really pop before me at something like 50m on plain road, without bush or anything, but he also received several shots from my teammates at the same time, so i guessed that the problem came from me and that my teammates saw him before he was displayed on my screen.

And i suspect a lot of "i appeared 20m from me" to be just mistake of people who don't know what represent 50m in game.

krungol #52 Posted Mar 07 2012 - 18:18

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View PostKeulz, on Mar 07 2012 - 17:11, said:

Neither did i. (10k since the release, 5k in the CBT)

The only weird thing is one time, i was rushing on lakeville and a tank really pop before me at something like 50m on plain road, without bush or anything, but he also received several shots from my teammates at the same time, so i guessed that the problem came from me and that my teammates saw him before he was displayed on my screen.

And i suspect a lot of "i appeared 20m from me" to be just mistake of people who don't know what represent 50m in game.
Funny i had 7.5 k in beta and about that many now. You 2 are basicly lieing.

Keulz #53 Posted Mar 07 2012 - 21:32

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View Postkrungol, on Mar 07 2012 - 18:18, said:

Funny i had 7.5 k in beta and about that many now. You 2 are basicly lieing.
Could you be more specific, explain yourself, please ?

Vatec #54 Posted Mar 11 2012 - 23:38

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OK, I'm pretty familiar with the camo and vision mechanics. And today I saw something in a match that I simply don't understand.

Here's the replay (patch 7.1 needed to view).

As you can see, I'm in a T34, 100% crew (but no vents), stationary, with binocular telescope. My view distance should be pretty near the max of 500m. I'm on overwatch at the southern end of the valley on Lakeville map. I've held this spot dozens of times before and never have I seen an entire platoon of heavy tanks sneak over that ridge undetected. Never. Until now.

Ridge is within 400m and no cover other than the bush right in front of me, which was transparent (which usually indicates that I'm close enough for it not to block my view). Even if IS-4s have good camo values (they do for heavies), how did they manage it?

So, what the heck am I missing here?

Vatec #55 Posted Mar 13 2012 - 00:53

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OK, after some testing with a friend, I found that the distance from that plateau to the ridge is around 320m.

However, after reviewing the replay again, it appears that I was, in fact, too far behind the bush. The replay shows that the bush was not, in fact, transparent. I guess my mind ignored it because the TD who had been at the lower spot had lit up the first medium's attempt to cross. Somewhere in my brain the checkbox for "line of sight to the bottleneck" got checked off. When the TD left, my brain should have unchecked that checkbox, and I should have moved forward enough to make the bush transparent.

So I've answered my own question. Hope it provides some educational value for future viewers of this thread ;^)

scoreme #56 Posted Mar 18 2012 - 18:14

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Sorry i just dont understand all of this in regards i was horrible at math. I just assumed if you crew was at 100% camo and you have camo netting then it would be 100%+25% and when you were stationary in any tank with those two values behind a bush you would be totally invisible until you moved.

Greneral_Maow #57 Posted Mar 25 2012 - 16:52

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Nice guide agentice.

Metalsand #58 Posted Mar 27 2012 - 00:18

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Thanks a lot for this thread!  The wiki for tanks leaves a LOT of info out such as even the factor of camouflaging for tanks...so I appreciate it.  :)

Horrorsh0w #59 Posted Mar 29 2012 - 05:40

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Does anyone else think it's kind of ridiculous that the Tiger H, who's mental image in everyone's mind is a bush with a barrel sticking out sniping everyone, has such a terrible camo rating?  It shouldn't be like an SU-85, but it should have a higher rating than the T29 and IS certainly.  I mean what the hell...

Vatec #60 Posted Mar 29 2012 - 16:35

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View PostHorrorsh0w, on Mar 29 2012 - 05:40, said:

Does anyone else think it's kind of ridiculous that the Tiger H, who's mental image in everyone's mind is a bush with a barrel sticking out sniping everyone, has such a terrible camo rating?  It shouldn't be like an SU-85, but it should have a higher rating than the T29 and IS certainly.  I mean what the hell...

You don't really need a great camo rating in order to snipe. The bush provides almost all the camo you need, especially if you back up enough that you can't see through the bush. You don't need to see through the bush as long as you have someone out ahead of you lighting up your targets.

As for "why" the Tiger has a low camo rating? Who knows? Camo rating in the game generally seems to be based on a combination of how tall the tank is, how loud the engine is, and other factors the devs have not bothered to explain (or have explained only in passing in long-lost threads on the topic).