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Update 1.14: Tour the Safe Haven Map

new map

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Elias_K_Grodin #1 Posted Jul 26 2021 - 14:58

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Commanders!

 

Update 1.14 will introduce the Safe Haven map to World of Tanks. This location, set in Japan during a period of immense economic growth, features novelties related both to gameplay (which may become “double-decked” in one spot) and to visual design. Let’s take a closer look at Safe Haven!

 

 

Get a detailed tour here!



NiteDog #2 Posted Jul 26 2021 - 15:09

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Port with a new Mask.

aorticmojo #3 Posted Jul 26 2021 - 15:14

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View PostNiteDog, on Jul 26 2021 - 14:09, said:

Port with a new Mask.

I have no issues with that.  Another map in the rotation is always a good thing, as long as they don't screw it up like they did pearl river or Minsk.



warrends #4 Posted Jul 26 2021 - 15:30

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Thank you.

nuclearguy931 #5 Posted Jul 26 2021 - 16:30

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View PostNiteDog, on Jul 26 2021 - 09:09, said:

Port with a new Mask.

 

And location.



cloudwalking #6 Posted Jul 26 2021 - 16:41

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View Postaorticmojo, on Jul 26 2021 - 15:14, said:

I have no issues with that.  Another map in the rotation is always a good thing, as long as they don't screw it up like they did pearl river or Minsk.

 

Careful there bud.

 


DVK9 #7 Posted Jul 26 2021 - 17:32

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 spacious map (1,000x1,000 meters)

 

The saving grace and I need to look at it more to try and find the WG classic 3 funnels.



ErikTheVikingMoose #8 Posted Jul 26 2021 - 17:42

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Just to save time -

the usual reaction to new maps .....

 

This new map has got to go ! remove it immediately !

I have not yet learned every nook and cranny and sweet OP spot because i have not already played on it 1,000+ times already  and that makes me feel like a noob !

 

Seriously for just a moment....I can't wait to try it out , new maps help keep the game from getting stale and boring.


Edited by ErikTheVikingMoose, Jul 26 2021 - 17:44.


Tyriant #9 Posted Jul 26 2021 - 18:02

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it got tunnels so you can be safe from arty. 

coconut2011 #10 Posted Jul 26 2021 - 19:01

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I like the music.

 

As for the map, we will have to play to see.  It is mostly symmetrical.  However, the minute differences in reaching key positions is often enough to tilt the balance of the map (e.g. Mines).



ImYourFodder #11 Posted Jul 26 2021 - 19:56

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Port 2.0 then onto Screw 2.0 .. 

Tahllol #12 Posted Jul 26 2021 - 22:47

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Just what we need another unbalanced map that favors 1 side over the other, with objects that a tank should be able to block up but can't. 

pyantoryng #13 Posted Jul 27 2021 - 11:55

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The one-size-fits-all layout reminiscence of Berlin...

BlazinTroy #14 Posted Jul 27 2021 - 13:08

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View PostErikTheVikingMoose, on Jul 26 2021 - 10:42, said:

Just to save time -

the usual reaction to new maps .....

 

This new map has got to go ! remove it immediately !

I have not yet learned every nook and cranny and sweet OP spot because i have not already played on it 1,000+ times already  and that makes me feel like a noob !

 

Seriously for just a moment....I can't wait to try it out , new maps help keep the game from getting stale and boring.


No sh!t. Typical wot gamer attitude.



Panzergraf #15 Posted Jul 27 2021 - 18:44

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Port: :sceptic:
Port, Japan: :D

BoomerBattle #16 Posted Jul 28 2021 - 18:17

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What is the release date for this and the Czech heavy?

Rumeyer #17 Posted Jul 28 2021 - 23:54

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CT server has been down for 2 days so can't try anything.





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