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Update 1.14: Common Test - Round 3 - Feedback

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Elias_K_Grodin #1 Posted Jul 29 2021 - 18:47

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Hey Platoon!

 

The third Common Test of Update 1.14 is now available!

 

We previously reported that, during the second Common Test, players with low-spec PCs might experience slower loading times and not have enough time to select one of two vehicle loadouts before the battle starts.

 

We were aware of this issue and have been developing a solution to fix it.

 

More details about Common Test 1.14? Check it out here!



Andrew9998 #2 Posted Jul 29 2021 - 22:25

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During the third Common Test (which is now available), you can switch configurations right on the battle loading screen, while evaluating the map, team compositions, and the balance of forces. To select one of two vehicle loadouts with different equipment and ammunition, use the CTRL+1 / CTRL+2 keys.

I love that this is going to be a feature! I hope it will inspire people to be more aware of team comps and consider perhaps where they are going to go on a map.

 

<Happy Sheridan Noises>

 

Perhaps we could allow for markers on the map during the battle loading screen as well so that players can organize themselves better according to where their teammates go. (Different from the current system so that there is nothing else for players to do except for swap loadout and mark where they're headed) 


Edited by Andrew9998, Jul 29 2021 - 22:26.


DVK9 #3 Posted Jul 29 2021 - 22:54

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"We were aware of this issue and have been developing a solution to fix it."

 

Why then are you even pushing this to 1.14??

When you fix the issue then put it on us even if we dislike it, just like you are doing with Crew.



Sandor_steel #4 Posted Jul 30 2021 - 00:09

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View PostAndrew9998, on Jul 29 2021 - 22:25, said:

During the third Common Test (which is now available), you can switch configurations right on the battle loading screen, while evaluating the map, team compositions, and the balance of forces. To select one of two vehicle loadouts with different equipment and ammunition, use the CTRL+1 / CTRL+2 keys.

I love that this is going to be a feature! I hope it will inspire people to be more aware of team comps and consider perhaps where they are going to go on a map.

 

<Happy Sheridan Noises>

 

Perhaps we could allow for markers on the map during the battle loading screen as well so that players can organize themselves better according to where their teammates go. (Different from the current system so that there is nothing else for players to do except for swap loadout and mark where they're headed) 

ok we get it you work for wargaming



cloudwalking #5 Posted Jul 30 2021 - 16:42

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"feedback"

 

Yeah, we learned the other day just how important feedback threads are to WG.

 

If it's not a stupid poll or survey directly from them...they aren't listening.  Said it themselves in the QnA just the other day.



VillainousButler #6 Posted Jul 31 2021 - 07:59

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Crew 2.0 sucks, and you still haven't rolled back the dumpster fire that was 1.13.

 

I'm not bothering to provide "detailed feedback," as it has been made clear you are careful to prune any negative responses to your self-destructive game development.


Edited by VillainousButler, Jul 31 2021 - 08:00.


Tahllol #7 Posted Aug 03 2021 - 00:44

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View PostVillainousButler, on Jul 31 2021 - 00:59, said:

Crew 2.0 sucks, and you still haven't rolled back the dumpster fire that was 1.13.

 

I'm not bothering to provide "detailed feedback," as it has been made clear you are careful to prune any negative responses to your self-destructive game development.



WG doesn't care about the players, they only care about destroying what is left of the populations and getting sued into the poor house in the process. WG has proven they do not care at all what the players say and only hear they are doing everything right even with the shrinking player base. 



Jer_05 #8 Posted Aug 04 2021 - 04:59

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I'm really hoping WG won't release field modification and crew 2.0. 
It will kill the balance even more than now. 

Edited by Jer_05, Aug 04 2021 - 05:15.






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