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Arty Hiding Locations Beginner's Guide


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knaT_sdrawkcaB #1 Posted Oct 13 2011 - 15:04

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One of the questions many people have when learning to play Arty is where to set up.  Finding a spot is an art and takes experience.  You will find after a few hundred matches you begin to find spots you prefer and head there most of the time, but there are things you need to look for to help make your decision.

1. Know when you are hidden – If you are using a bush for cover, hold down the right mouse button and circle your SPG.  If you are completely outlined in white looking from the direction your enemy will be coming from then you are well hidden.

2. Don’t always go straight to the bush for cover – Enemy arty are probably going to take a few blind shots into the most obvious bushes.  It amazes me in a high tier battle how a blind shot to an obvious hiding spot still seems to take out the other team’s arty.  I prefer to stay a couple of lengths behind the bush to begin the game, then move up into the bush between shots for better camo once the action starts.

3. Bushes are not the only cover – I love to go to into hiding near buildings or rocks where possible.  If the enemy light tanks get through I can quickly hide behind a building to avoid shots from their arty.

4. Which way is your team going?  - You want to live through the wave of fast tanks at the beginning of the match.  The best way to do this is to make sure those fast tanks have to go through as much of your team as possible to find you.  If most of the tanks on your team go North, follow them to a more secure hiding spot.

Map Notes – These hiding spots are assuming you are in a higher tier SPG which can fire across the entire map.  If you are in an arty tier five or below, these spots will not give you good access to the entire map.

Cliffs North
The area around A1 is a favorite spot for Arty, but you need to make sure you have sufficient Defense down the main road (column 1).  There are a couple good spots near A4 as well.  If everyone goes East leaving little defense near base, I will often try to make it up the hill to the yellow circle at A5 even though it takes a long time.  

Cliffs South
This is one of the most difficult locations on any map to find cover.  Most people (including me) head to the small bushes at K1 (if you are on the other team be sure to fire a blind shot here).  People will also head to the K4 area, which is dangerous because the enemy will typically arrive here before K1… but your choices are limited.
http://img834.images...829/cliffsa.jpg


Ensk North
This is one of the top three least arty-friendly maps.  You will not find a great spot anywhere.  The best spots are in the clusters of buildings in A5 and A9, though I prefer A5 because the enemy seems to get to A9 more quickly.

Ensk South
There are some good bushes in K3, but the fast enemy tanks get here so quickly sometimes it doesn’t matter where you hide.  Others prefer the K0 area, but I only go there if most of my teammates head into the open area in the East which rarely happens.  Many Arty prefer to go into TD mode on this map and head into the city.
http://img59.imagesh.../5092/enskk.jpg


Erlenberg West
This is one of my favorite Arty maps.  It takes forever for the enemy to get to you, even though they know right where you are.  There are no obvious big bushes, so most players find a small bush in the K1 area.  I hate that the castle is on this side… it limits your effectiveness and options.  If more than half my team heads North, I will often follow them and set up in the F2 area, but this is dangerous since it is easier to get spotted here.

Erlenberg East
Just like in the North, most players find a small bush in the corner A0 area… you have the option of also setting up across the back line if most of your team heads that way, but the hills do get in the way.  F0 is a decent spot.  No matter which team you are on, a lack of defense over the bridge nearest your starting point (J5 or B6) should cause you to move towards where the rest of your team is set up.  C0 is also a good location (thanks Purest).
http://img195.images...6/erlenberg.jpg


Himmelsdorf North
This is obviously one of the least favorite Arty maps.  There is a little nook near A5 which gives you access to some of the enemy, but realistically you are not going to find a great spot.  Many people also go to A1 or A0, and many others just go into TD mode.  There is a thread about how to play this map in an Arty (The Link), but there are no great techniques.

Himmelsdorf South
I usually head to K2.  From here I can shoot across covering most of columns 1, 2 & 3, and I can also get back to base to defend if the other team gets there.  Some people prefer to stay in the base area and others go into TD mode.  I have never had any luck at K0, but I have heard people say that is an option as well.
http://img502.images...immelsdorfd.jpg


Karelia Northeast
This map does not have many bushes to hide behind, but it does have good rocks and valleys to hide in.  Most Arty head up the hill to the base and set up in the A9 or C0 area, but anywhere with some cover near the base will work.  I prefer C0 because it gives me the best chance to help my team in the Southeast.

Karelia Southwest
Same as the other base… head up the hill and set up behind a rock near J1 or K3 (I prefer K3 for the same reason I prefer C0).  Even if the enemy gets through, they still have to come up the hill to you and you can often get off a shot or two in TD mode.
http://img830.images...094/karelia.jpg


Lakeville North
Most people prefer to head to A2.  Much of the map is limited by the mountains no matter where you set up, but A2 allows you to cover the valley along column 2 and most of the town in the East.  I actually tend to set up in A3 near the house there and then adjust as needed.  Many people have success at A5 (or even further up the hill), but you have to get there quick.  A fast tank coming up the middle can spot you if you are not hiding in time.

Lakeville South
Most people prefer A2 to cover the valley in column 2.  There are two spots to hide in A2.  The first is up on a little plateau.  Some arty take a blind shot here from the North though, so you may prefer to move back behind the plateau where there is more area to hide.  There are also some large oil tanks to hide behind in the K3 area.  If you are in a fast Arty you can make it all the way over to K8, but you take a big chance of getting spotted before you even set up.
http://img64.imagesh...0/lakeville.jpg


Malinovka North
A favorite Arty map.  I have had some great games here.  It is vital you get over to the B1 area.  Every other location is inferior.  Do not hide in a bush until the enemy gets close to your base.  There are long periods here where Arty on the other team have nothing better to do than take blind shots.

Malinovka South
Again, it is vital you get to the K0 area.  Again, don’t hide behind an obvious bush or in the back corner until the enemy is close to your base.  You can hit nearly everything on the map from here.  Watch closely where your team’s tanks are moving.  If your tanks are taking the hill, be focused there.  If you have a suiciding KV-3 crawling across the middle (it happens), be focused there.
http://img843.images...8/malinovka.jpg


Mines North
This is one of the most difficult map locations for me to find a spot to hide in.  Many players go up the hill at A4 and hide behind a bush near the base.  This is a pretty obvious location through and I have been blind-shot here.  Others head into the water at A1 hoping the distance and vast area will keep them safe.  There are a couple bushes near base, but they don’t offer much coverage to any tanks spotting from “the hill.”

Mines South
I prefer heading into the buildings at K8.  Be sure Not to knock over the fence when you go here.  This lets the enemy know you are there and there are very few places to hide.  I prefer to stay well behind the large bushes since the enemy will be taking blind shots there, but they still offer cover from enemies spotting on “the hill.”  There is a good spot behind a large rock at K6 also.
http://img805.images...2213/minesj.jpg


Murovanka Northeast
I really like this map.  A0 & B0 offer some good Arty hiding spots.  Arty almost always go here.  I prefer B0 because it offers some buildings to hide behind if any light tanks get through.  I marked A7 & A8 in red not because they are bad spots, but they are so inferior to A0 & B0 there is really no reason to hide there.

Murovanka Southwest
J1 & K1 are the best spots available.  K1 offers some buildings to hide behind, but J1 is very well covered and down in a small valley so it may actually be better.  Enemy tanks have to get really close to find you.   K3 has a couple bushes, but nothing near what the corner offers.
http://img209.images.../murovankae.jpg


Prokhorovka North
Great Arty map.  Most Arty head to the A1/A2 area because it takes the enemy a long time to get here.  I believe this is the best spot as long as you have some defense along column 2.  There are many big bushes to hide behind.  If most of your team heads East, the areas on either side of the tracks at A6 will work as well, but if the enemy breaks through you are wreckage.

Prokhorovka South
K1 & K3 offer good Arty coverage.  I prefer K1 because the hill offers additional coverage, but it takes longer to get here and set up.  Just like in the North, if most of your team heads East, you can set up on either side of the tracks in K8.  I prefer the Eastern side of the tracks in the North or South.  This takes away your ability to hit your base if you need to defend, but too often a small fast tank can shoot right up the middle and reveal you on the western side of the tracks.
http://img716.images...prokhorovka.jpg


More maps to come...  I am sure everyone has different opinions and suggestions so please share below.

Hope it helps,
knaT

(additional key words:  SPG Artillery coordinates)

knaT_sdrawkcaB #2 Posted Oct 13 2011 - 15:05

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Abbey North
There are a few random spots along the A line behind base, but I prefer A7 where there is good coverage.  If you have many people on your team going down the path along the 8 column you can set up in A8 behind the small bush there.  This is a dangerous spot because you are dead if the enemy breaks through, but you are able to hit some spots you cannot hit from anywhere else.

Abbey South
K5 has a really good spot with lots of protection on your left and in front.  K7 has a really good hiding spot as well with bushes and protection on two sides.  In the North and South the enemy has to come up the hill to get to you and is vulnerable to you in TD mode as well.
http://img809.images...206/abbeyoa.jpg


Arctic Region Northeast
This is my least favorite starting place on any map.  There is a small bush in A9 where someone always hides (make sure to drop a shot there if you are in the Southwest).  The only other available spot is up the hill in A0.  It is pretty exposed but it takes the enemy longer to get there than anywhere else.  If you have a good spot to hide please share it.  The yellow areas are often used, but they are spotted more quickly than A0.  On a side note, please do not go around the corner in the south at G9 if you are on my team or I will mock you.

Arctic Region Southwest
There is a ton of good cover in J1 & K1.  There are bushes everywhere.  Be sure to keep from knocking over any trees while you are setting up; good arty on the other team will notice.  This side of the map is so much better for Arty than the other side I often wonder if they will soon change it.
http://img52.imagesh...cticregiono.jpg


El Halluf Notheast
I see most Arty heading back to the A0 area.  There is a depression back there that hides you so you don’t even have to use the one bush there.  In A8 you can use the buildings for cover and go into the town if you need to go into TD mode or if you are spotted and want to hide from enemy arty.  Experienced players in fast Arty will often head to G0 even though it often gets spotted more quickly.  There is a large hill giving cover here, and you have access to some spots Arty in the back corner cannot hit.

El Halluf Southwest
There are nooks you can set up in behind the base in J1 & K2, but I prefer the one I highlighted in H1.  There is a bush here for hiding and you can escape into town if you are spotted.  K5 is another risky spot to set up, but just like G0 on the other side you can hit some spots arty in the back cannot.  This is one of my favorite Arty maps.
http://img822.images...08/elhalluf.jpg


Komarin Northwest (Base II)
A1 & A2 are by far the best places to set up.  Of course the enemy knows you are here, but they will have trouble getting to you on a map dominated by camping.  There is plenty of cover and you won’t be spotted until they get all the way into the woods.  If there is another good place to set up I do not know where it is.

Komarin Southeast (Base 1)
K9 & K0 are the equivalent  of A1 & A2 in the northern base.  Again, I do not know of anywhere else anyone would go, but perhaps someone else has suggestions.  
http://img577.images...94/komaring.jpg

Mountain Pass Northwest
There are no great spots I know of on this side of the map.  The most popular spot is up the hill near the base at B3.  Other people stay back near A2 or just go into TD mode.  I highlighted a spot at A5 which I will often go to.  You can only hit tanks in the C7/D8 area from here, but Arty help here often wins the battle.

Mountain Pass Southeast
I hate to tell everyone this because it is such a great spot, but the location I have highlighted at J0 is phenomenal compared to everywhere else.  It is a nook in the very back near a rock.  You can hit a lot of the map from there and nobody ever goes there.  Many people set up on the hill at H8.  I also will go behind the bush at G0 (near the waterfall) to help take A5/B6.
http://img8.imagesha...untainpassu.jpg


Redshire North
There is a bunch of good coverage in A1 & A2.  There are rocks, bushes and depressions to hide in.  Behind the base at A4 there are some bushes as well, but it is risky because the fast tanks on the other team love to come through B8/B9 and will spot you more quickly.

Redshire South
This is really a much tougher side to find cover on.  There are maybe three good bushes in the J0 area, but I always try blind shots into them when I am on the other team and often take out enemy Arty.  The problem is there are not many other hiding places.  The good news is it takes the enemy a long time to get to this base so you don’t have to find a great spot to do well.
http://img812.images...17/redshire.jpg


Ruinburg North
This is an awful Arty map.  You just have to hope your team is the one with the better, or at least braver, medium tanks so the other team gets spotted and not you.  The area at A4 has some buildings to hide behind, but can hit very few spots on the map.  A7 has some buildings as well, but you will rarely survive a battle setting up here.  If you have a lot of tanks going East (and are really brave) give A0 a try.

Ruinburg South
Did I mention this is an awful Arty map?  Many people just go into TD mode here.  K2 is a great place to hide while waiting to die, but can’t hit much.    There is a bush at K3 you can TD from.  Many people play at K6/K7 behind the buildings, but this is vulnerable to the other team’s mediums if they get through.  K0 is a place for the brave, if you have plenty of tanks go East.
http://img266.images...78/ruinburg.jpg


Sand River Northwest
A1 has been a more popular place recently.  I found it works really well when you have enough tanks heading to C5/B6.  There is not much cover, but it is tough for the enemy to get to.  The pathway at B1 is in a deep depression and is where I prefer to go.  I see many people go to E1 as well.  Sand River note:  Watch where the TDs always go (behind rocks on top of hill near base on both sides).  Put a blind shot there when you don’t have a target and you are likely to hit something.

Sand River Southeast
At J0 there are some rocks and bushes behind a hill.  I usually blind shot here if I am on the other team so be careful.  K9 pathway has a depression you can hide in, but it is a dangerous spot because the enemy comes South along the K line and likes to enter the base up this path.  If you have a fast Arty try C0.  It takes a while to get there, but the enemy often doesn’t look here for Arty.
http://img841.images...3/sandriver.jpg


Steppes North
Anywhere behind the tracks in A1, A2 or A3 is good.  Be careful about A4 though.  You can be spotted sometimes by enemy tanks coming from A5 before they even get over the tracks.  There is a building on the south side of the tracks in B3.  I usually hide North of the tracks here, and then cross over using the building on the South side for additional coverage if needed.

Steppes South
K7 has coverage that is easy to get to with good protection on your left.  K0 has coverage and is also popular, though you need your tanks to win the battle in the East if you want to survive.  There are a few other bushes scattered behind the base you can use as well.
http://img202.images...406/steppes.jpg


Westfield Northeast
The area in A0 behind the buildings is perfect Arty coverage.  It is well hidden, takes a long time for the enemy to get to, and offers the buildings to hide behind if you are spotted.  Some people head up the hill, but this takes forever in an SPG and is vulnerable to being spotted more quickly than A0.

Westfield Southwest
There is some good coverage in K1 & K2, but stay well behind the bushes at first.  People drop blind shots there all the time.  I like H1 as well for the access to building cover.  Again, if you choose to go up the hill to F1 it is going to take a while and make you more vulnerable even though there are some big bushes.
http://img37.imagesh...8/westfield.jpg


Siegfried Line North
This map dares Arty to head into the field.  You spawn near the field and there are some large concrete bunkers out there.  I have had some success out in the field at the A6 Bunker, but there is little coverage to hide behind while shooting.  Also, all the fast tanks head into the field and fast tanks scare me.  I prefer the heavy coverage in A9 & B0.  However, you must, must, must make sure you have some of your team’s tanks going into town on the 0 column all the way to the East.  If none of your team goes there, you will lose, but at least you won’t be the first to die if you hide in the field.

Siegfried Line South
Again, the map dares you to head into the field.  I always see Arty behind the K5 bunker.  I just have more success in the East.  I prefer K9.  It offers some good coverage and a building to hide behind if things get hairy.  If you want to make a long journey you can head to K0.  The enemy tanks rarely search for you there and there are some good angles.  It just takes forever to get around the lake.
http://img231.images...egfriedline.jpg


Fishing Bay North
Fishing Bay is really all about which corner makes the most sense.  There is really great coverage in the North all along the border, so your choice of where to set up should be made based on other factors.  I believe you should get away from the base.  After all, the entire enemy team is heading there.  If most of your tanks/TDs head towards town, head East (A8).  If most of them go West head to the A1 corner.  

Fishing Bay South
The South offers less coverage as far as buildings are concerned, but there are still lots of bushes available.  Again, head for the corners to K1 or K7 based on where your team goes.  One of the great things about going West on both sides is you can go into TD mode and defend your base near the end of the match when the enemy is capping.  If you are careful they won’t see you until you take your shot.
http://img708.images.../fishingbay.jpg

jdtherocker #3 Posted Oct 13 2011 - 15:16

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nice guide backward +1 helpful for sure to those who are starting off.

Viper69 #4 Posted Oct 13 2011 - 15:24

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No doubt very nice +1.

I have only a tad different approach to the bushes. I dont hide behind them a few lengths I hide behind and to the left or right. At long range arty shots either go long or short, never left or right. So blind shots will hit to the right or left of you.

Very nice write-up man!

purestevil #5 Posted Oct 13 2011 - 15:25

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Nice guide.  I'd add Erlenberg East   Bottom of C0.  Just don't knock over trees.

I use this source for maps with coordinates:  http://worldoftanksguide.com/ref-maps.shtml

knaT_sdrawkcaB #6 Posted Oct 13 2011 - 15:32

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View Postpurestevil, on Oct 13 2011 - 15:25, said:

Nice guide.  I'd add Erlenberg East   Bottom of C0.  Just don't knock over trees.

I use this source for maps with coordinates:  http://worldoftanksguide.com/ref-maps.shtml

Awesome... Thanks for the link.

jdtherocker #7 Posted Oct 13 2011 - 15:48

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View PostknaT_sdrawkcaB, on Oct 13 2011 - 15:32, said:

Awesome... Thanks for the link.
In my opinion sometimes the best hiding spot is not the good ones as enemies expect you to be there. I sometimes go somewhere that people rarely go as arty.

Zardnaar #8 Posted Oct 14 2011 - 03:54

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Most of those spots are also well know to the point of being obvious

amade #9 Posted Oct 14 2011 - 06:59

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I like to be as close as possible to the front line to minimize shell flight time as well as to get angles where people don't expect arty shells to come from.

E.g., on Malinovka NW I always head up the hill once it's clear that we own the hill. Once the team starts to close in on the enemy base I go down the hill and into the enemy's own forest and start shelling at those hiding behind the buildings in SE.

On Karelia I always move in right into the mouth of the valley, assuming there's another arty on the team stationed on the base or watching the open side. Again, shorter shell flight times and  better angles against tanks hugging the mountain. It does however limit my LOS to the middle swamp but I rarely have to aim that way anyway.

In Mountain Pass you can set up in E2 if you start from NW. Good angles of fire from over there but very exposed to any tank making a breakthrough from any of the 3 approaches.

C1 in Erlenberg is pretty good if you know enemies won't be around there anytime soon, but not advisable to go there at the start of battle.

F1/G1 in Sand River is also a good spot if you have enough tanks going south.

I hate Westfield more than city maps when in arty. I can never seem to get accurate shots on that map probably because I can't estimate the shell flight times well enough due to the extreme elevation variations. I rather enjoy going TD mode in city maps even if I sometimes die a premature death.

Mobility is key, quick repositioning while maintaining rate of fire will make sure you deal a lot of damage while staying alive without having to wait and wait for the enemy to come out of their comfort zone.

Btw, you left out Siegfried line?

dolph #10 Posted Oct 14 2011 - 10:56

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View Postjdtherocker, on Oct 13 2011 - 15:48, said:

In my opinion sometimes the best hiding spot is not the good ones as enemies expect you to be there. I sometimes go somewhere that people rarely go as arty.

Boldy going where no arty has gone before.

It's funny when you go to some odd location, and an enemy T-50 gets through. They go in circles around the base and find nothing, while you watch safe from afar. Also, some odd locations would give you access to shots that aren't possible on normal hiding spots near the base.

knaT_sdrawkcaB #11 Posted Oct 14 2011 - 13:25

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View PostZardnaar, on Oct 14 2011 - 03:54, said:

Most of those spots are also well know to the point of being obvious

Hence, the title of Beginner's Guide.

View Postamade, on Oct 14 2011 - 03:54, said:

Btw, you left out Siegfried line?

Hence, the request in the main post for links to maps with coordinates for Siegfried Line and Fishing Bay.  +1 for your suggestions.

knaT

jdtherocker #12 Posted Oct 14 2011 - 14:06

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View Postdolph, on Oct 14 2011 - 10:56, said:

Boldy going where no arty has gone before.

It's funny when you go to some odd location, and an enemy T-50 gets through. They go in circles around the base and find nothing, while you watch safe from afar. Also, some odd locations would give you access to shots that aren't possible on normal hiding spots near the base.
its also funny when you find you and you know they are thinking what is he doing there?
+1 for star trek quote XD

Katukov #13 Posted Oct 14 2011 - 17:20

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I have just figured out that after 2K arty battles I am not parking my arty in the proper locations!  <_<

lugzan #14 Posted Oct 14 2011 - 21:55

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only 7+?
good beginner guide

YusefAdama #15 Posted Oct 17 2011 - 20:56

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You should move this or just add it to the newcomers forum, I use most of these spots with my Wespe and I can reach most of the places you need to.
there are many other, out of the way places, but I'm not telling.... ;)

tgoat #16 Posted Oct 18 2011 - 20:03

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On Sand River you can also stay in the spawn and shoot from there.  I've won plenty of games on that map without moving once from my spawn point.  The enemy has to enter the base area to see the spawn zone, so you should have plenty of time to move out if it looks like the base is going to fall.

ncpinz #17 Posted Oct 27 2011 - 18:36

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On Arctic in the Southwest, there is a depression at the edge of the map around K3.  You can hit most places on the map, and you can't be seen from base.  More than a few times on a losing team, I've had the enemy in force at our base that can't find me.  You can bury yourself pretty deep in a corner that makes it tough for the enemy to get you out without someone taking a round in the face.

Orion03 #18 Posted Nov 09 2011 - 13:55

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Can you get the Fishing bay map from this thread?

http://forum.worldof...mepack-hq-maps/

Somnus #19 Posted Nov 09 2011 - 18:25

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When spawning Northeast on Westfield, I like to climb the hill to D0. This takes an arty with a good engine to do in a reasonable amount of time, but it gives you plenty of forest cover and great firing angles to the valley and the town without that massive bridge or cliff face getting in the way. Enemy mediums seem to take awhile to get here, and if you have to run you get a steep downslope to help you get up to speed.

knaT_sdrawkcaB #20 Posted Nov 10 2011 - 22:30

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View PostOrion03, on Nov 09 2011 - 13:55, said:

Can you get the Fishing bay map from this thread?

http://forum.worldof...mepack-hq-maps/

Excellent, Thanks!

I added the two maps I was missing... Just in time fot WG to give us two more.

knaT