Vormehk, on Jun 22 2022 - 12:36, said:
These kinds of daily missions lead to a lot stress and frustration for much of your player base. In the case of the Bonus Daily ("Kill 4 tanks in one battle." ) it requires too much luck to be fair to most players. The biggest problem with the bonus daily is that it cannot be rerolled for an attempt to get a better suited mission to one's skill level, In many cases it is advantageous to the player who possesses this mission to go out of their way to hunt kills even at the cost of winning a battle.
Please consider making the bonus daily rerollable even if the reward remains static, or do away with "In one battle" missions altogether.
What stress? A genuine question, not a a snide remark here.
I approach the daily missions like this: I look at what's presented, think about my chances of knocking them out and if one looks like it's more luck than doable (such as the 4 tanks in a battle), I use that one reroll to hopefully get a more doable mission. IF I still get a mission or missions that I'm unlikely to be able to do, I don't worry about it but go about my usual play session. And if it's that bonus mission obtained after knocking out the first 3 dailies and it's one I'm not going to be able to do, oh well!
As I see things, I'm not always going to be able to do the all daily missions, be it from allotted time, difficulty or a day where I just don't get it done. And I'm fine with that. Nothing that I'd stress over, even if I do miss some goodies/rewards.
IMO, if there's any stress involved, it's self induced and to be blunt about things, driven by one's own greed because of wanting ALL the goodies.