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7.0 update


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Gaea #1 Posted Nov 01 2011 - 17:18

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7.0 update!


Click here for the full story.

MONSTERMAUS #2 Posted Nov 01 2011 - 17:25

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Now everyone gets to be an invisible tank.

Saga #3 Posted Nov 01 2011 - 17:25

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Very interesting.  I kinda like the clan emblem option.  The camo skins will be very awesome.  Not so keen on the fog of war, personally.  Love the new map options.  Keep up the great work!

USMarine #4 Posted Nov 01 2011 - 17:26

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Not gonna be cool with the tanks being harder to see, but the other stuff will be nice.

jdtherocker #5 Posted Nov 01 2011 - 17:28

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Nice to see, also is there a ETA on the date in november

Tiger_23 #6 Posted Nov 01 2011 - 17:29

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the same news as before?

which the date for the 7.0 test server?

togo281 #7 Posted Nov 01 2011 - 17:31

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Do we real need invisible tanks? I can see it now, packs of invisible T-59's. <_<

GoodGameXXX #8 Posted Nov 01 2011 - 17:31

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How will the new mechanisms work exactly?


Do you spend gold and get an adaptive skin suitable for every map?  How does it boost camoflauge?  How will it interact with the camofluage skills of the crew, and the camofluage rating of the tank by type and model?



Hovertank #9 Posted Nov 01 2011 - 17:32

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Good questions.  Enquiring minds want to know!

pipecutter #10 Posted Nov 01 2011 - 17:33

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Sweet. Instead of being 50m away shooting me and not able to see them, now they can drive right up and ram before they show up.

opposum #11 Posted Nov 01 2011 - 17:36

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FYI Wargaming, if you wanted to win a large majority of your players back, you would add the Finished M103 in update 7.0 instead of delaying it longer for absolutely NO reason.

Tiger_23 #12 Posted Nov 01 2011 - 17:37

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View Posttogo281, on Nov 01 2011 - 17:31, said:

Do we real need invisible tanks? I can see it now, packs of invisible T-59's. <_<
Type 59 + Green camo + bush + Crew 100%camo + Camo net = type 59             <---- See?

Mini_Bolo #13 Posted Nov 01 2011 - 17:39

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Oh yay.  Russian tanks get even harder to see, and German tanks are still as visible as ever.  After all, 5% extra camouflage added onto Zero camouflage is still Zero camouflage.  I guess having IS-3s disappear 25 meters away from me while firing just wasn't game-breaking enough.

Hellgrunt #14 Posted Nov 01 2011 - 17:40

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Camouflage should be exactly that CAMOUFLAGE, Not invisibility

Atemerus #15 Posted Nov 01 2011 - 17:40

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will be interesting but i guess it will be the same if YOU move you may get detected, even with the smoke you should be detected.

celiojedi #16 Posted Nov 01 2011 - 17:44

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thats great !!!! and the new tanks ?

USMarine #17 Posted Nov 01 2011 - 17:44

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View Postgenbloodbath, on Nov 01 2011 - 17:40, said:

Camouflage should be exactly that CAMOUFLAGE, Not invisibility
Would be GREAT but then they would have to remove the red icons over the enemy, which I am perfectly O.K. with.

chubjosh #18 Posted Nov 01 2011 - 17:48

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Am I the only one saying this but.... is that it

CdtWeasel #19 Posted Nov 01 2011 - 17:50

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So whats an Su-85(I)...or is the I for invisible?

Madlab_T_Candyman #20 Posted Nov 01 2011 - 17:51

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As if camping was bad enough in this game now everyone will be afraid to move you have created world of camping tanks this move will really thin out the tankers i for one .Yes draw after draw after draw no 1 will want to cap anymore you will never make it without 5 invisitanks blowing you away keep up the bad work we want tanks like the t34 premium etc. not more invisiblity THINK ABOUT IT while your thinking more people are looking for another game.