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Players Questions and Developers Answers


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Snib #81 Posted Jan 03 2012 - 15:39

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View PostVallter, on Jan 03 2012 - 13:27, said:

- Server checks visibility from different point each N seconds.Depending on the distance the time can vary from 0.3 to 5.0 seconds between the checks. So the vehicles can leave their cover within this period and remain unseen. Unfortunately, due to server power limits we cannot remove this 'cool down'
Since this data conflicts with the information we were last provided with by mediahead in his Visibility Mechanics in v0.6.4 thread (0.1 to 2.0 seconds) could you provide an update on the visibility mechanics in v0.7.0 please?

edit: I put the same question to Overlord and he said to his knowledge there were no changes, so I assume your post was incorrect. Still going to leave the question here in case you feel it wasn't. Thanks.

_Kasey__o7 #82 Posted Jan 03 2012 - 19:46

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Hi Vallter,

I would like to see larger maps, are they coming in 2012? I heard the Big World engine is capable of having larger maps, but its hard to convert the old ones in the new system. Is that true?
You would keep old players for way longer, biggest issue, the small maps have a very limiting effect on tactics. Thx still love the game, but waiting for larger maps.

Drakenred #83 Posted Jan 04 2012 - 06:21

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@HanZullu From what I read elsewhere, Bigworld can now suport Bigger maps but existing maps are stuck the way they are. also while the (new) game code can suport bigger maps, its not given that a computer that suports the orignial Big world engine can properly suport the larger map.(also bigger map = bigger load on the game servers per game instance)

@Valter WOOT!

(mostly on the timeline for patch 7.1)

also did Premium J/T Get nudged back or did I missunderstand something and were still getting the premium-J/T before the Brumbar?

Eliminateur #84 Posted Jan 04 2012 - 13:23

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Vallter,
Thanks for the response about multi-turret systems (althought seeign hte french tree, it mostly affects the low tier tanks alone ~2 to 4).

i have a new question regarding skirts in some tank models:

  • It's very noticeable that the tiger 2 and the jadgtiger(being same hull and all) have the same skirts as the E-series yet AFAIK they don't have it implemented as "skirt armor"(or at least i can't remember seeing any mention of it in the patch notes for 7.0, the tiger 1 new skirts where mentioned though), is this on purpose or it's an accidental ommision in 7.0 to be done on the future?
  • In the IS3 skirt armor was modeled to the mudguard "deck" surrounding the entire tracks, since the IS-4 essentially has the same layout -but even bigger mudguards-, will it have skirt/spaced armor implemented for the front and back mudguards?




FearTheTurtle #85 Posted Jan 04 2012 - 17:50

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I originally asked this here, but think it belongs in this thread instead, my apologies if I am mistaken.

Will players ever be allowed to transfer gold, credits and/or whole tanks between themselves? If yes, when might we see this feature? (please note that I do understand that a "Gift Shop" is coming soon, but that is not what I'm asking about here) Also, is the auctioning off of tanks still planned?

KAOS2U #86 Posted Jan 04 2012 - 21:37

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Hello Valter, Happy New Years. 1st off, you guys did a great job with 7.0. Love the graphics, horn when capping, new tank companies! My concern or advice is that no one is joining the Absolute company. It's empty most of the time. I was in one for 45 minutes 1 night and had to get off. 1 of the guys made a good point. They should make Absolute like the company was before 7.0. What I mean is that the points should be brought down to a more realistic level such as 90 so the wait is less and games could start quicker. Don't take my word for it, look for yourselves and you will see that Absolute rarely has any companies in it or barely enough to even get a game going. Other than this I think you guys did a hell of a job. 1 more thing, I would recommend seeing 5 company categories so that tier 7s can get into them. Tier 7s arent able to get into mediums and they are not wanted in champion because they want tier 8s. How about ex: Junior, Medium, Heavy, Champion, Absolute? I think this would be great. Just my 2 cents. Love the game, keep it up! Oh, P.S.S. M103 & T110 soon!

Quake897 #87 Posted Jan 05 2012 - 00:31

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Hello,

Any plans on introducing side skirts for tanks as purchasable equipment? I'd love to see an IS-3 or an IS-4 with some skirts :)

Thanks!

SpectreHD #88 Posted Jan 05 2012 - 08:20

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View PostVallter, on Jan 03 2012 - 13:27, said:

We are constantly working on the game engine and improving it from update to update. Normally, such changes are not seen by the player and were performed by us to allow future changes in graphics, one of them - new effects. There are much more coming in 2012.

Also a tip about new physics - the new engine is ready! This is a great milestone, but we now have to rework almost all maps, change the way objects will be destructed with, for example, ramming. It will still cost us a lot of time, but still, we are much closer to such major improvement of our game.

Thanks for the answer. Now for another question regarding that has been brought to my attention.

Why does the T32 require 6 crew members when in real life, it had 5 and even its hit models only have 5 crew members?
Posted Image

Guest_BlazeZero_* #89 Posted Jan 05 2012 - 18:15

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Why was the IS-4's side hull armor buffed to 160mm?

SpectreHD #90 Posted Jan 05 2012 - 21:07

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View PostBlazeZero, on Jan 05 2012 - 18:15, said:

Why was the IS-4's side hull armor buffed to 160mm?

That was actually a bug and was fixed.

dambo150 #91 Posted Jan 06 2012 - 01:23

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I just came up with this question... when the new physics engine comes out, a tank going downhill will move faster than it's top speed??? (right now it just moves at top speed)
And if that's the case, will it suffer any transmission breaks (like engine recieving damage)???

Belgarethoz #92 Posted Jan 06 2012 - 12:05

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Hi,

Can you give a definate answer to when the russian heavy tiers will be upgraded. I have found several streams in forums saying upgrade 7.2 or 7.3, what one is it..please.
Also if you have the IS-7 do you get the Object 252 (IS-8).

Thanks heaps

Holeinthehead #93 Posted Jan 06 2012 - 17:46

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View PostVallter, on Jan 03 2012 - 13:53, said:

It will be released along with or soon after 7.1. Most probably, within this week.

Yes, it will most probably include it.



http://www.youtube.c...h?v=qjrcccTN-HQ

Can you explain for those who purchased the pre-order packs why their one of unique tanks are no longer going to be unique plz .

TELEFORCE #94 Posted Jan 06 2012 - 22:03

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A question about the the T34 being swapped for the M103:

From what I understand, when this swap happens, the M103 will get all comparable modules to the T34 unlocked.  I also understand that the M103 will be able to use the 105mm gun prominent in the US heavy line, as well as have two 120mm guns.  So if the T34 already has a 90mm and 105mm gun unlocked, does that mean that the M103 will start stock with the 105 and will also have the first 120mm gun unlocked?

There's been talk about this in the US heavy tank forum and none of us are exactly sure what will happen.

Thank you.

SoTrue #95 Posted Jan 07 2012 - 02:51

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Vallter,

In the sugggestions forum section I had requested WOT update the tankopedia to show where the hit boxes are.  This would allow players to study each tanks and 'up their game' a bit.  I have found, what with the random nature of accuracy and the heat of battle, it is very hard to discover all the hit boxes.  Not to mention WOT just added a French line.  Any chance this might happen?  Thank you.

HLS30 #96 Posted Jan 07 2012 - 06:36

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Is there any change planned to the way camo is purchased? I and other players are leary of buying camo now and being locked into that specific scheme if something nicer looking comes down the road. Maybe instead of purchasing camo itself, make it so that you just buy "3 color camo" and then can choose any of the available options at will.

Enaris #97 Posted Jan 07 2012 - 19:20

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When the T34/M103 switchout occurs, what will happen to "partially researched" T34?  For instance, say I have the tracks researched on the T34, but not the turret.  Those are both parts unique to that tank.  Will I have those parts likewise researched on the M103? Or will I be back at the beginning?

captking #98 Posted Jan 08 2012 - 03:44

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Are there plans to Give the B1 a Better gun.  Right now a TIERIV Heavy is out classed by a TIERIV Light...

B1 vs AMX40

Speed AMX-40
Gun AMX-40
Armor AMX-40


As per the what the Devs have said in the past,  Game balance trumps Historical accuracy.   So are there plans to give a Boost to something on the B1 to bring it on par with a LIGHT TANK???


Thanks

hazywater #99 Posted Jan 08 2012 - 03:53

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Can you tell overlord to update his blog with something? If he's sick, tell him to take his vitamins.

Ridder #100 Posted Jan 08 2012 - 23:40

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My question has to do with the latest patch 7.1.

According to the patch notes the side armor of the T95 was supposed to be increased... this has not happened at all. Can you guys please shed some light on why this was not done and if it was done, indicate what the exact increase was from prior to current?

Thx
Ridder




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