I am just wondering if anyone else has noticed the recent increase in your E-100 catching fire from getting shot through the front. 10 matches in a row. I know I am probably just having some bad luck, but ever since 7.0 the E-100 for me has been painful to use. I used to have a 60% win ratio in it, since 7.0 it has dropped to 54%...
E-100 the new KV-3
Started by
PubKat
, Jan 20 2012 - 05:37
30 replies to this topic
#-18 Posted Jan 20 2012 - 05:46
It's not just the E100 for me. Last night I caught on fire EVERY game for 13ish games in a row.
13 games. Each one I got to play fireman.
13 games. Each one I got to play fireman.
#-16 Posted Jan 20 2012 - 11:18
my E100 catch fire twice in a row in one battle, within 60 seconds! then i sold it.
#-15 Posted Jan 20 2012 - 19:47
You guys might want to try buying automatic fire extinguishers. They reduce your chance of fire by 10%. Somebody feel free to correct me if I'm wrong on how this works:
Given that E-100s have a chance of fire of 15% when taking engine damage, using an automatic fire extinguisher should take that down to 5%. So anytime you take engine damage (like from the front drive sprocket), you should only have a 5% chance on any given shot of catching fire instead of 15%. That's a comparative 66% reduction in fires.
I'm pretty sure that is accurate because since I have been using them in all of my high tier tanks, with the exception of my IS-7 where I use a removed speed governor, and I have noticed a VERY significant reduction in engine fires. In the unlikely event that I do have one, I don't lose HP, crew, and modules over it. I bought about 60 of them when they were 60% off during a sale. It might be worth it to shell out a few gold for 3-4 of them. You will RARELY use one due to the decreased chance of fire. Then when there's a sale, stock up.
Given that E-100s have a chance of fire of 15% when taking engine damage, using an automatic fire extinguisher should take that down to 5%. So anytime you take engine damage (like from the front drive sprocket), you should only have a 5% chance on any given shot of catching fire instead of 15%. That's a comparative 66% reduction in fires.
I'm pretty sure that is accurate because since I have been using them in all of my high tier tanks, with the exception of my IS-7 where I use a removed speed governor, and I have noticed a VERY significant reduction in engine fires. In the unlikely event that I do have one, I don't lose HP, crew, and modules over it. I bought about 60 of them when they were 60% off during a sale. It might be worth it to shell out a few gold for 3-4 of them. You will RARELY use one due to the decreased chance of fire. Then when there's a sale, stock up.
#-14 Posted Jan 20 2012 - 23:54
Gaius, on Jan 20 2012 - 19:47, said:
You guys might want to try buying automatic fire extinguishers. They reduce your chance of fire by 10%. Somebody feel free to correct me if I'm wrong on how this works:
Given that E-100s have a chance of fire of 15% when taking engine damage, using an automatic fire extinguisher should take that down to 5%. So anytime you take engine damage (like from the front drive sprocket), you should only have a 5% chance on any given shot of catching fire instead of 15%. That's a comparative 66% reduction in fires.
I'm pretty sure that is accurate because since I have been using them in all of my high tier tanks, with the exception of my IS-7 where I use a removed speed governor, and I have noticed a VERY significant reduction in engine fires. In the unlikely event that I do have one, I don't lose HP, crew, and modules over it. I bought about 60 of them when they were 60% off during a sale. It might be worth it to shell out a few gold for 3-4 of them. You will RARELY use one due to the decreased chance of fire. Then when there's a sale, stock up.
Given that E-100s have a chance of fire of 15% when taking engine damage, using an automatic fire extinguisher should take that down to 5%. So anytime you take engine damage (like from the front drive sprocket), you should only have a 5% chance on any given shot of catching fire instead of 15%. That's a comparative 66% reduction in fires.
I'm pretty sure that is accurate because since I have been using them in all of my high tier tanks, with the exception of my IS-7 where I use a removed speed governor, and I have noticed a VERY significant reduction in engine fires. In the unlikely event that I do have one, I don't lose HP, crew, and modules over it. I bought about 60 of them when they were 60% off during a sale. It might be worth it to shell out a few gold for 3-4 of them. You will RARELY use one due to the decreased chance of fire. Then when there's a sale, stock up.
#-13 Posted Jan 21 2012 - 08:11
Silty, on Jan 20 2012 - 23:54, said:
Remind me, what is the point of using gold consumables in public matches?
#-12 Posted Jan 21 2012 - 08:30
i was playing mine earlier (just got it today!
) and i caught fire twice in a row. Luckily my crew has around 95% firefighting so i took no extra mod damage and it was put out after around 250 damage. That crew training is a life saver.
#-11 Posted Jan 21 2012 - 15:05
Stahlgepard, on Jan 20 2012 - 11:18, said:
my E100 catch fire twice in a row in one battle, within 60 seconds! then i sold it.
If you sell after being lit on fire, then you sire just wasted good money and a good, half- decent(now) tank for its tier. The E-100 is still one of the ultimate bullies
#-10 Posted Jan 21 2012 - 19:27
the front transmission goes up so easily, even with a trained fire crew and the auto exting equipped which reduces fire chance by 10%.
So yea, they changed something but I still play it.
So yea, they changed something but I still play it.
#-9 Posted Jan 21 2012 - 22:30
Why does the KV-3 get set ablaze from the front anyway? The engine and drive are at the rear.
#-8 Posted Jan 22 2012 - 03:35
Can you feel the heat of the campfire when your E-100 is set on fire 3 times by a shot from the front ?
#-7 Posted Jan 22 2012 - 11:35
RolandVH, on Jan 21 2012 - 22:30, said:
Why does the KV-3 get set ablaze from the front anyway? The engine and drive are at the rear.
#-5 Posted Jan 24 2012 - 10:51
Yeah, that's why they call him a vodka fuelled driver. Shoot KV-3 in drivers hatch and he bursts into flames, setting the tank alight. It is pretty cool.
My KV-3 was set on fire 3 times in one match. Guys put out the last one when I was on 17 HP
My KV-3 was set on fire 3 times in one match. Guys put out the last one when I was on 17 HP
#-2 Posted Jan 26 2012 - 04:04
I haven't noticed too much increase in the flammability of the 100, but like you, my win % has plummeted since 7.0. The 150 is a pointless gun now and I will not shoot gold in crummy pub matches. Gold does not make a difference in facing the IS7 anyways.
I will probably park the 100.
I will probably park the 100.
#-1 Posted Jan 31 2012 - 20:40
Dunno about the E-100 but I'm always disappointed when I shoot a KV-3 and it DOESN'T brew up. LOL!
#0 Posted Feb 01 2012 - 08:04
Gaius, on Jan 21 2012 - 08:11, said:
Perhaps you didn't read the part about them rarely getting used. I have played 164+ battles in my E-100 with only like 2-3 fires. Not everybody does companies or clan battles. Seriously, if you buy 3-4 of them for 1 tank it'll take you forever to use them up. They are a game changing mod. 66% reduction in fires in most tanks is huge.
I'd rather use that gold to remove equipment because its quite easy to put fire extinguisher in number 4 and hit it as soon as fire starts even if it rarely happens (which it rarely happens)








