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Tazilon's PROScout Guide With Maps v9.0: Vacation Time


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Tazilon #1 Posted Feb 02 2012 - 07:33

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*
POPULAR

.
LINK to the site: http://www.tazilon.net/index.html
The PROScout HALL of FAME:
8.11 battles in ALL of your Scouts are eligible for the Hall of Fame. Please visit the link below to see qualifying scores and rules.
The Rule and Qualifications for the Hall are here:
http://www.tazilon.net/HoF/HoF.html
ADDITIONAL NOTE: If you have any good replays of a mission in your Scout which demonstrates a technique in the Guide or shows how you like to play a particular map, send it to me and if I like it, i will include it with credit in the next Guide!
tazilon2003@yahoo.com and put "PROScout" as the title

Edited by Tazilon, Jul 05 2014 - 21:26.


FreeFOXMIKE #2 Posted Feb 02 2012 - 08:17

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Looks good thank you for your time and effort.

Tazilon #3 Posted Feb 04 2012 - 05:12

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v1.02 posted

Added chart for Secondary skill training
Added several Tips and Techniques
Added the following annotated maps:
El Halluf
Erlenberg, including a movie to demonstrate a Personal Route
Malinovka

Tazilon #4 Posted Feb 05 2012 - 09:14

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version 1.03 posted.

Added Chap VIII - Shooting on the Run
Added map of Prok with REPLAY

Tazilon #5 Posted Feb 05 2012 - 09:19

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If you have favorites routes or Ninja Spots I don't have depicted on my maps, please let me know what they are - I will add them to the map!

Tazilon #6 Posted Feb 06 2012 - 16:21

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version 1.04 posted 2/6/2012

Added the following Expanded Size maps which include Defensive Positions and Firefights ( I will convert all existing maps to this format in time):
Arctic Region
Fjords
Steppes
Swamp
Deleted duplicate Karelia map
Fixed various spelling errors.

Tazilon #7 Posted Feb 08 2012 - 02:18

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version 7.1.05 posted 2/7/2012

Fixed a typo on suspension load limits (thanks lostwingman!)

Re-arranged the Tips and Techniques to create a Driving section.

Added the following maps:
Komarin
Sand River
Westfield

I changed how I do the version number so when WoT updates, people can easily tell if the Guide matches the current version of the game.

Tazilon #8 Posted Feb 08 2012 - 23:37

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I have created a Performance Calculator designed specifically for your VK-2801 Cougar.  It will allow you to see the real performance stats for your crew and equipment and not have to guess based on the Garage Stats.

Download it here:  http://www.mediafire.com/?91dbboryyim971y

wahubna #9 Posted Feb 09 2012 - 00:21

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I have to ask, how the heck did you manage that many battles in one tank?!

Tazilon #10 Posted Feb 09 2012 - 01:18

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View Postwahubna, on Feb 09 2012 - 00:21, said:

I have to ask, how the heck did you manage that many battles in one tank?!

I play it a lot.  I play my other ones 1-3 times a day and the Cougar the rest of the time.

Tazilon #11 Posted Feb 09 2012 - 08:35

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version 7.1.06 posted 2/9/2012

Added a link to a Performance Calculator designed for the VK-2801 to give you real Crew and Equipment stats to use in place of the Garage Stats.
Added the following maps:
Lakeville
Mountain Pass


Download the guide here: http://www.mediafire...d1u2myc5lt27oeb

Jay4hand #12 Posted Feb 09 2012 - 17:44

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The Cougars true weaknes



knaT_sdrawkcaB #13 Posted Feb 09 2012 - 21:27

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This is a ridiculous guide.  You put an amazing amount of effort into it and I would recommend it for any new player, light tank or otherwise.

My insights...

Arctic Region - The Red Dot at F4 is my absolute favorite scouting spot.  With camo you can shoot all day from here and not be seen.  It is also a great spot to adjust your strategy based on how things go.  For example, if your team needs help in the south you can easily assist, but if your team breaks through in the north, you can also head that way to help cap.

Karelia - At F7 up on the hill there are nice big bushes.  If you can make it here unseen you can sometimes reveal the enemy in the middle and at the font of the base.  If you shoot you will die, so you just need to stay still.  Be sure to watch your back.

Komarin - If I have arty on this map I simply find a bush to hide behind to light up our base for Defense.  I rarely shoot because my survival on this map quite simply means the difference between arty being able to see the enemy in the base, which means the win or loss.

Lakeville - There are three great ninja-scout bushes in the game and one of them is here, but not on your map.  On the line dividing E7-F7 there is a bush which can be used from either side.  I get more Scout medals from this bush than anywhere else.  You have to haul butt to get there, and about 20% of the time you get spotted, so prepare to take off into the city if you are shot at.  Nobody ever knows this spot (until now).  The other two bushes are on Malinovka and Prokhorovka btw.  You already have the spots defined.

Thanks for the effort.  If the light tanks around here find your guide we will have trouble getting to the good spots first.

knaT

Tazilon #14 Posted Feb 09 2012 - 23:59

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View PostknaT_sdrawkcaB, on Feb 09 2012 - 21:27, said:

This is a ridiculous guide.  You put an amazing amount of effort into it and I would recommend it for any new player, light tank or otherwise.

My insights...

Arctic Region - The Red Dot at F4 is my absolute favorite scouting spot.  With camo you can shoot all day from here and not be seen.  It is also a great spot to adjust your strategy based on how things go.  For example, if your team needs help in the south you can easily assist, but if your team breaks through in the north, you can also head that way to help cap.

Karelia - At F7 up on the hill there are nice big bushes.  If you can make it here unseen you can sometimes reveal the enemy in the middle and at the font of the base.  If you shoot you will die, so you just need to stay still.  Be sure to watch your back.

Komarin - If I have arty on this map I simply find a bush to hide behind to light up our base for Defense.  I rarely shoot because my survival on this map quite simply means the difference between arty being able to see the enemy in the base, which means the win or loss.

Lakeville - There are three great ninja-scout bushes in the game and one of them is here, but not on your map.  On the line dividing E7-F7 there is a bush which can be used from either side.  I get more Scout medals from this bush than anywhere else.  You have to haul butt to get there, and about 20% of the time you get spotted, so prepare to take off into the city if you are shot at.  Nobody ever knows this spot (until now).  The other two bushes are on Malinovka and Prokhorovka btw.  You already have the spots defined.

Thanks for the effort.  If the light tanks around here find your guide we will have trouble getting to the good spots first.

knaT



thank you knaT.   I will check them out and add them after I see where they are!

Whee #15 Posted Feb 10 2012 - 01:08

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Download link appears to be broken. It doesn't allow me to download your .pdf file :(

It says:

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Tazilon #16 Posted Feb 10 2012 - 01:45

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View PostWhee, on Feb 10 2012 - 01:08, said:

Download link appears to be broken. It doesn't allow me to download your .pdf file :(

It says:





FIXED!

Tazilon #17 Posted Feb 11 2012 - 03:35

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version 7.1.07 posted 2/9/2012.

Fixed various typos.
Added Section on Guarding Arty to the Tips and Techniques Chapter.
Added area sizes to Maps. For example: ENSK (600m x 600m)
Updated Karelia map
Added the following maps:
Ensk
Ruinberg

Tazilon #18 Posted Feb 12 2012 - 22:07

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version 7.1.08 posted 2/12/2012

Finishes the complete set of maps.
Adds 3 Replays

JorDash #19 Posted Feb 14 2012 - 07:00

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Thank you for taking the time to do this. I found it to be extremely informative. One thing that I would like to point out is that you note, that holding down the right mouse button allows you to look around without moving your turret, the x key locks your turret as well.

Tazilon #20 Posted Feb 14 2012 - 09:22

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View PostJorDash, on Feb 14 2012 - 07:00, said:

Thank you for taking the time to do this. I found it to be extremely informative. One thing that I would like to point out is that you note, that holding down the right mouse button allows you to look around without moving your turret, the x key locks your turret as well.

The X key locks your hull on a turretless vehicle such as a TD or SPG; it will not lock your turret on a VK-2801.




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