YAWR #11
Kalinin
Feb 18 2012
jinxx71
Feb 18 2012
1. 3 tier limit isn't being considered at this point, as they want to see how these changes affect the game first. Some matches may have 3 tier spreads or in some cases more or less, but its not a hard limit.
2. Yes i think this is the case, they would have different portraits and names however.
3. the win% and credit gains/xp gains will be monitored as always. If the tanks start to under-perform they will be adjusted. This is true for everything.
4. technically you are right. It is the amount left over that is greater. I works out to be the same thing. This is a concern, and match making would not be the total solution for that issue.
2. Yes i think this is the case, they would have different portraits and names however.
3. the win% and credit gains/xp gains will be monitored as always. If the tanks start to under-perform they will be adjusted. This is true for everything.
4. technically you are right. It is the amount left over that is greater. I works out to be the same thing. This is a concern, and match making would not be the total solution for that issue.
FaustianQ, on Feb 18 2012 - 01:35, said:
I am confused, Jinxx can you clarify these parts?
I am trying to discern if this means that some MM2.0 elements will be in 7.2, but not yet a 3 tier hard limit spread, or that a 3 tier hard limit spread is simply not being considered in the first place.
Implying that you will be effectively cloning 4 crewmen on the T30 and have them trained in the exact skills to the exact same level as the previous T10 T30 crew?
Both the VK3001P and Jagdpanzer IV still are underpowered, the Tiger has a very tough grind reminiscent of the issues with the T34 Heavy Tank, the VK3002DB has performance issues since the normalization nerf, and the VK3601H may have issues when it is relegated to a Heavy tank. Since no apparent buff is coming to the 88 L/56, how are these issues intended to be solved, and are you interested in solving them?
This is false. Credit gains are not better for lower tier tanks, repairs are simply lower, and lower tier tanks receive no coefficient/bonus for fighting higher tier tanks, thus why T8 premiums are so very common, due to a greater credit coefficient and somewhat reduced repair costs, and finally they cannot be shafted as far as game balance goes within a match.
Can I ask for clarification on how you intend to address that? IMHO, simple changes in matchmaking alone will not have enough momentum to change tank population and tier distribution, and this is concerning.
I am trying to discern if this means that some MM2.0 elements will be in 7.2, but not yet a 3 tier hard limit spread, or that a 3 tier hard limit spread is simply not being considered in the first place.
Implying that you will be effectively cloning 4 crewmen on the T30 and have them trained in the exact skills to the exact same level as the previous T10 T30 crew?
Both the VK3001P and Jagdpanzer IV still are underpowered, the Tiger has a very tough grind reminiscent of the issues with the T34 Heavy Tank, the VK3002DB has performance issues since the normalization nerf, and the VK3601H may have issues when it is relegated to a Heavy tank. Since no apparent buff is coming to the 88 L/56, how are these issues intended to be solved, and are you interested in solving them?
This is false. Credit gains are not better for lower tier tanks, repairs are simply lower, and lower tier tanks receive no coefficient/bonus for fighting higher tier tanks, thus why T8 premiums are so very common, due to a greater credit coefficient and somewhat reduced repair costs, and finally they cannot be shafted as far as game balance goes within a match.
Can I ask for clarification on how you intend to address that? IMHO, simple changes in matchmaking alone will not have enough momentum to change tank population and tier distribution, and this is concerning.
jinxx71
Feb 18 2012
warrends, on Feb 18 2012 - 01:40, said:
I, for one, am a premium player and fully appreciate all of WG.net's work. I am looking forward to all of the enhancments. My only concern is that we are about to see a new bunch of old whines:
So we'll now see a whole new ration of old complaints that the MM is taking too long. You can't please everyone ...
So we'll now see a whole new ration of old complaints that the MM is taking too long. You can't please everyone ...
Most players would rather wait a minute or two for a fair battle that they will better enjoy for 15 minutes, then to quickly get into a battle they will not enjoy as much. The idea is to please most of the customers, All is a foolish goal.
Josh
W0lfy
Feb 18 2012
Quote
The crew will be moved to T30. But you will have a 100% on T110. Most likely (it’s not set in stone and can change), you will receive it with the skills you had on T30 crew.
My current T30 crew is much better than a new 100% crew that does not have additional skills, so I want to ensure that the crew with the additional skills says with the Tier 10 tank and not moved to a TD that I'll likely use infrequently.
CptBlood
Feb 18 2012
Where do we ask questions for the next one?
This is going to be my question.
If you have some cap points when your team destroys the last enemy tank does this benefit you in anyway?
Blood
This is going to be my question.
If you have some cap points when your team destroys the last enemy tank does this benefit you in anyway?
Blood
Vaderz
Feb 18 2012
Light tanks only being placed in matches with arties??? wtf - really?
Surely you're not considering this - light tanks are great in mid-tier matches regardless of whether there are arties or not.
Surely you're not considering this - light tanks are great in mid-tier matches regardless of whether there are arties or not.
mgibilterra
Feb 18 2012
I know it's hard to predict when patches will be realeased but i was wondering with the 7.1.1 coming out do you guys know a general time 7.2 will be coming out for the NA server.
jinxx71
Feb 18 2012
Vaderz, on Feb 18 2012 - 02:11, said:
Light tanks only being placed in matches with arties??? wtf - really?
Surely you're not considering this - light tanks are great in mid-tier matches regardless of whether there are arties or not.
Surely you're not considering this - light tanks are great in mid-tier matches regardless of whether there are arties or not.
No i mean they will only show in the HIGH tier matches if they are around, or at least more likely not be seen in higher tier matches without artillery in them. This is a scout buff in effect.
Josh
FaustianQ
Feb 18 2012
jinxx71, on Feb 18 2012 - 01:54, said:
1. 3 tier limit isn't being considered at this point, as they want to see how these changes affect the game first. Some matches may have 3 tier spreads or in some cases more or less, but its not a hard limit.
2. Yes i think this is the case, they would have different portraits and names however.
3. the win% and credit gains/xp gains will be monitored as always. If the tanks start to under-perform they will be adjusted. This is true for everything.
4. technically you are right. It is the amount left over that is greater. I works out to be the same thing. This is a concern, and match making would not be the total solution for that issue.
2. Yes i think this is the case, they would have different portraits and names however.
3. the win% and credit gains/xp gains will be monitored as always. If the tanks start to under-perform they will be adjusted. This is true for everything.
4. technically you are right. It is the amount left over that is greater. I works out to be the same thing. This is a concern, and match making would not be the total solution for that issue.
I don't mean to be rude, but #3 and #4 are answers to questions I did not ask. I asked how you intend to address this, and if you have to, put a disclaimer at the bottom, so you are not held accountable. I know asking "how, or why" about anything for WarGaming is akin to asking how magnets and magnetism work, but you cannot fault me for trying.
jinxx71
Feb 18 2012
mgibilterra, on Feb 18 2012 - 02:12, said:
I know it's hard to predict when patches will be realeased but i was wondering with the 7.1.1 coming out do you guys know a general time 7.2 will be coming out for the NA server.
In general we can say not in February, the exact time will depend on how the public tests goes.
jinxx71
Feb 18 2012
W0lfy, on Feb 18 2012 - 02:01, said:
This information is very important, please ensure the community knows what is going to happen before the changes.
My current T30 crew is much better than a new 100% crew that does not have additional skills, so I want to ensure that the crew with the additional skills says with the Tier 10 tank and not moved to a TD that I'll likely use infrequently.
My current T30 crew is much better than a new 100% crew that does not have additional skills, so I want to ensure that the crew with the additional skills says with the Tier 10 tank and not moved to a TD that I'll likely use infrequently.
This is the information I received, If I get any updates I'll clarify.
redfromsc
Feb 18 2012
Will the T34 premium have similar credit making ability to the KV5 and Lowe or will if be significantly less?
jinxx71
Feb 18 2012
FaustianQ, on Feb 18 2012 - 02:20, said:
I don't mean to be rude, but #3 and #4 are answers to questions I did not ask. I asked how you intend to address this, and if you have to, put a disclaimer at the bottom, so you are not held accountable. I know asking "how, or why" about anything for WarGaming is akin to asking how magnets and magnetism work, but you cannot fault me for trying.
I see, to answer your questions more directly, we are aware of the situations.
#3 we intend to continue to monitor this guns performance, and make buffs/nerf on any gun that requires them or nerf/buff particular tanks in other ways if needed.
#4 I can not go into specifics, but I have a lot of ideas. I would love to hear yours as well.
Vaderz
Feb 18 2012
jinxx71, on Feb 18 2012 - 02:19, said:
No i mean they will only show in the HIGH tier matches if they are around, or at least more likely not be seen in higher tier matches without artillery in them. This is a scout buff in effect.
Josh
Josh
Cool - that makes a bit more sense... I can handle that, thanks
ForcestormX
Feb 18 2012
Interesting, OL was basically implying that the JT 88 was not going to be until after 7.3. Thanks for that update.
Also, I'm encouraged by your statements regarding the new MM. Even if the tier spreads aren't narrowed, if the new one works as well as advertised maybe that will be alright.
I'm looking forward to see what you have in the wings.
Also, I'm encouraged by your statements regarding the new MM. Even if the tier spreads aren't narrowed, if the new one works as well as advertised maybe that will be alright.
I'm looking forward to see what you have in the wings.
FaustianQ
Feb 18 2012
jinxx71, on Feb 18 2012 - 02:33, said:
I see, to answer your questions more directly, we are aware of the situations.
#3 we intend to continue to monitor this guns performance, and make buffs/nerf on any gun that requires them or nerf/buff particular tanks in other ways if needed.
#4 I can not go into specifics, but I have a lot of ideas. I would love to hear yours as well.
#3 we intend to continue to monitor this guns performance, and make buffs/nerf on any gun that requires them or nerf/buff particular tanks in other ways if needed.
#4 I can not go into specifics, but I have a lot of ideas. I would love to hear yours as well.
Please specificy, do you wish to hear about #3 and #4, or one or the other?
keytosky
Feb 18 2012
actually do solve the mm problem, they need to use more than 1 kind of mm based on server population eg code like
if population<3000, then mm=mm1
if 3000<population<10000, then mm=mm2
if 10000<population<40000, then mm=mm3
if population>40000, then mm=mm4
if population<3000, then mm=mm1
if 3000<population<10000, then mm=mm2
if 10000<population<40000, then mm=mm3
if population>40000, then mm=mm4
jinxx71
Feb 18 2012
SirDarklight
Feb 18 2012
1, why is it when your in a tier 8 tank in sniper mode aiming at an opponents fuel tank you hit it it detracks him causing 0 damage and you get shot by that tank in the tracks you get set on fire and blow up.
2. when are you going to fix the stealth settings right.
3. and last when are you going to launch the second line of us tanks and yes we know in 7.2 but that still dose not say when.
2. when are you going to fix the stealth settings right.
3. and last when are you going to launch the second line of us tanks and yes we know in 7.2 but that still dose not say when.
W0lfy
Feb 18 2012
jinxx71, on Feb 18 2012 - 02:22, said:
This is the information I received, If I get any updates I'll clarify.
There is less re-training penalty if the crew are moved from a Heavy Tank than a Tank Destroyer - so if the new crew does not come with secondary skills, it would be 'best' to put the existing crew into the Barracks before the change.


