To do this there will have to be special maps designed for this purpose. You also need to limit how many times a player can play zombie mode so they can also play in public battles and other game modes that will come out.
Instead of Zombies there will be...
Goliaths(100 damage, 10km/h, common)

Springers(200 damage, 25km/h)

Borgward IVs(250 damage, 40km/h)
http://topwar.ru/upl...272109750_3.jpg
and the Great Panjandrum(300 damage, 97km/h, rare)
http://i.dailymail.c...210_634x423.jpg
My idea is that 15 tanks will hold a position about the size of two bases, while the AI "zombies" charge across an open area straight towards the position. The "zombies" will cause damage if they ram and explode on you no matter how much armor you have. Each zombie will cause a set amount of damage(probably 100-300 damage depending on vehicle). Goliaths will cause the least and the Great Panjandrums will cause the most. The zombies will have very low armor and HP and will most likely be one-shotted. If your team can hold out for 20 minutes against and onsluaght of nearly endless AI "zombies" then you win how many zombies you killed times 250(ex. you kill 40 zombies so you recieve 40*250=$10,000). Zombie mode would be completely random in MM because a PZII can kill just as much zombies as a Maus can. Arty can also play and can kill multiple zombies in one strike.









